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Posted: Sat Nov 11, 2006 1:57 pm
by Elmo
Epena wrote:The water itself doesn't cause crashing. It's the improper placement of water into a map that causes issues, as well as if you've got too much in one place it can crash some computers that are lower end. Or make the map freeze. Also, water hidden under the terrain doesn't do anyone good, in fact, it helps lag up the map.

So, yeah. Water is awesome, but it's a little confusing to get into your map right and then you gotta be careful and how it's placed.
Ya, ok

Posted: Sat Nov 11, 2006 2:01 pm
by GuitarMan
Exactly Epena. Thats what I mean. The way to place the water and tell the game to allow the water can be confusing.

Posted: Sat Nov 11, 2006 2:17 pm
by Elmo
Hey Guitar man I have an idea for the "rocks" You can import the spire things in the Geonosis map and then reskin them to be more rocky and grey like :P Or you can just raise the terrain and shape it like a tall rock formation and paint it a dark grey 8) Just some suggestions

Posted: Sat Nov 11, 2006 2:31 pm
by Epena
If you were to go with anything I'd take the Tat Dune Sea rock formations and then reskin them to the right color of brown.

Posted: Sat Nov 11, 2006 2:56 pm
by GuitarMan
Where would I get these Dune Sea models? Hmmmmm?

Posted: Sat Nov 11, 2006 3:49 pm
by RevanSithLord
Maybe in the BF1 mod tools. Or, I dunno for sure, but I 'thought' I saw them in the Concord Dawn assets. But, eh. I have no idea. :/

Posted: Sat Nov 11, 2006 4:00 pm
by Epena
Yeah, SWBF1 mod tools. Or from a friend who still has them installed.

Posted: Sat Nov 11, 2006 4:07 pm
by GuitarMan
[EDIT]- I have Darth_Z13 helping me out! THANKS :!:

Posted: Sat Nov 11, 2006 6:58 pm
by Epena
GuitarMan, I have found what you seek. Log on to Xfire to receive. ;)

Posted: Sat Nov 11, 2006 8:11 pm
by GuitarMan
AHHHHH IM ON BUT UR NOT!

Posted: Sat Nov 11, 2006 8:29 pm
by RevanSithLord
lol

Posted: Sat Nov 11, 2006 10:50 pm
by Epena
Twas dinner time. Log on, quick!!! :P

Posted: Sat Nov 11, 2006 11:55 pm
by Gordman
definetly not as great as captain mazdas saluceami or watever itrs spelled. Find the post where you can download the objects and stuff from his map, to make this ONE ACTUALLY LOOK LIKE SALUEACAMI.

Posted: Sun Nov 12, 2006 1:03 am
by Protector_Pulch
But Mazda's Saleucami had one really big problem: It was soooooo empty. You hardly met any enemies.
In this little one the bots are swarming over the fields. And also, have you ever been to Saleucami in order to do a bit of sightseeing ? No ? So you can't know how the region looks (in 'realtiy'), that's presented in this project

Posted: Sun Nov 12, 2006 10:50 am
by GuitarMan
IM ON. UR NOT ON! QDINS ON! DRAGON93 IS ON! WAZMOL IS ON! THE WORLD IS ON! JESUS IS ON! BUT WHERE THE HELLZ EPENA? Sorry bout that. :D

Posted: Sun Nov 12, 2006 12:52 pm
by Epena
I waited for like two hours :P

Sorry dude, can't be on today. Monday, then.

Posted: Sun Nov 12, 2006 2:33 pm
by GuitarMan
ARGGGGGGGGGGGG! (nice avi BTW) HAHHAHA
OFF-TOPIC: MY BROTHER WON THE SUPER BOWL! Yay! :D

Posted: Tue Nov 14, 2006 6:00 am
by wazmol
i really love this map guitarman i dug up the first version what you sent me ages ago lol even that was amazing this must be the best! i wonder where that rocket launcher and them 91st skins come from? hehe? i think you no lol. CREDITS!

anyhooo great map and i cant wait to play it.

i also have the BF1 modtools if you want the rocks speak to me on xfire

Posted: Tue Nov 14, 2006 8:35 am
by GuitarMan
Haha, but Dragon93 sent me a 91st Commander, or 'Neyo' skin. I just didn't put it in yet.

Posted: Fri Nov 24, 2006 12:43 pm
by cloneknight
for the commanders bomb gun could you make it curve down more so it is more like a bomb and not a proton torpido?