Well I guess I am tring a round about ways of getting some files in to msh, but I had heard that if you export files in vrml they can be transferd in msh veiwer.
So upon hearing that I looked in my exporting options but to no avail. Now if I am correct their should be a plug in for that isn't their? Well that or another format supplied that does the same job?
So how exactly do you go about that?
Modtools Plug-ins.
Moderator: Moderators
-
Epifire
- First Lance Corporal

- Posts: 124
- Joined: Wed Mar 10, 2010 6:11 pm
- Projects :: Supplies Outpost
- xbox live or psn: SirEpifire
- Location: Dantooine, East of the enclave.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
-
Epifire
- First Lance Corporal

- Posts: 124
- Joined: Wed Mar 10, 2010 6:11 pm
- Projects :: Supplies Outpost
- xbox live or psn: SirEpifire
- Location: Dantooine, East of the enclave.
Re: Modtools Plug-ins.
As far as I can tell all of those methods I have tried and the main issue is I cannot aquire a trial version of any foundation version if XSI cause my PC states that I am out of trail time upon the install.
I did go by using the offcial msh exporter, but I had textureing issues due to not having them in tga format at the time. So now that I got passed that I cannot... for the life of me get a modeling program that my models can export in msh properly.
I have meshex but it has only worked once, and when it did it through all my objects around and completly destroyed my asset. So what is it I can do to either export in vrml, or find a good xsi foundation program to use?
I did go by using the offcial msh exporter, but I had textureing issues due to not having them in tga format at the time. So now that I got passed that I cannot... for the life of me get a modeling program that my models can export in msh properly.
I have meshex but it has only worked once, and when it did it through all my objects around and completly destroyed my asset. So what is it I can do to either export in vrml, or find a good xsi foundation program to use?
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Modtools Plug-ins.
is that a question or a statement?!
well, ive never heard of meshex destroying assets for no reason, maybe youve been using the wrong version of crosswalk or had multiple texture projections etc.
well, ive never heard of meshex destroying assets for no reason, maybe youve been using the wrong version of crosswalk or had multiple texture projections etc.
