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Scrolling Textures

Posted: Fri Dec 24, 2010 4:39 pm
by Epifire
Well I am thinking on trying some thing simple first like making a time bomb to replace the wookie time bomb or some thing and have a indicator panel with scrolling textures.

Thing is I am exporting with meshexbeta and am not sure if it can support the scrolling textures. So how is it I enable thaty in XSI? I heard that it was a simple XSI trait that enables it, but I am not setain how to do that.

I could also consider the fact of it being a sertain texture made for that, as I know stuff like alpha textures, and bump mapping are not exactly simple.

Re: Scrolling Textures

Posted: Fri Dec 24, 2010 4:46 pm
by Maveritchell
You can hex-edit in any real special texture flag you want after the fact. Neither MshEx nor Meshtool explicitly support scrolling textures the way that the Pandemic exporter does, but it can be done. Simply apply your texture as you normally would and then change the regular texture data to scrolling texture data (04 00 00 00 00 00 00 00 to 04 00 00 00 00 03 0X 0X - or something like that). See the thread linked in the "Everything you need" thread.

Re: Scrolling Textures

Posted: Fri Dec 24, 2010 4:47 pm
by The Nasal Abyss
http://www.gametoast.com/forums/viewtop ... 27&t=24851

You can actually hex edit scrolling textures. Just follow what they say to do in this topic, find the two values that you need for the places after ATRB (or whatever those letters are) and then where it says see notes (about the scrolling render types) put you two scrolling speeds where it says.

EDIT: Oh wow, I got totally beaten by Mav. Still keeping the link up, as it might be helpful for others.

Re: Scrolling Textures

Posted: Fri Dec 24, 2010 4:57 pm
by Epifire
Well thanks for the repley guys, once again I can always count on Gametoast to help me out.

EDIT: One other thing that ocured to me as I now have had the time to try this, is will the changes show up in MSH viewer? Other wise that might prove usfull to know as a notation.

Again thank you in advance.

Re: Scrolling Textures

Posted: Fri Dec 24, 2010 9:51 pm
by bamdur123
Scrolling Textures if applied correctly should appear in Msh Viewer.