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CWRM: Outer Rim Sieges: Battle of Mygeeto

Posted: Mon Jun 12, 2006 3:50 am
by OOM-9
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Bacara takes out the trash to win a victory on one of the huge bridges spanning the massive canyon seperating 2 Mygeetan cities...

This map has three bridges at different levels, 5 CPs strung out along the top most bridge (the bridges have some thier bottoms missing or I would make it multi-leveled) AT-XT maynot be able to run on these bridges so it looks like an inf only map till I can get a UT-AT finished.


~OOM-9

RE: Realistic Mygeeto

Posted: Mon Jun 12, 2006 3:57 am
by General_Grievous_4
Whoa... Multi-leveled Mygeeto, 3 bridges, Bacara. This sounds like it's going to be oodles of fun!

Posted: Mon Jun 12, 2006 3:59 am
by Koolaid7g
Sounds good! Will the gameplay be strategy-orientated or more of a blitzkrieg rush?

Posted: Mon Jun 12, 2006 7:18 am
by CovertSniper
Looking good, but can you make it more like the movie? Like make the envirment darker and stuff?

Posted: Mon Jun 12, 2006 7:48 am
by Linus
Great, OOM-9.. :D

Ideas:

- Bacara should have a AWARD-rifle.
- Add some LAAT's.. :)
- No SBD for the Confederacy of Independent Systems.
- Ki-Adi Mundi should have more health, and if possible, faster animations.

:)

Posted: Mon Jun 12, 2006 9:25 am
by The_Emperor
Are you going to make every unit (but the commander) a Galactic Marine? Cause that would rock. I hope you are since it's going to be realistic ;)

Posted: Mon Jun 12, 2006 9:35 am
by Narlie-Charlie
Cool, this could go the same way as the Geonosis Offensive Simulator.

Posted: Mon Jun 12, 2006 9:58 am
by Droideka88
Make sure you balance each side correctly ;)

I don't think we need any more hype Clones.

And you said realistic Mygeeto. So I assume this map is big enough to give special units better numbers right?

Posted: Mon Jun 12, 2006 10:27 am
by Protector_Pulch
And reskin the crashed LAAT - it doesn't fit the map in this swampy outfit.

Linus - why are you against SBD ? They were definately on Myg !

Concerning Bacara's weaponry:
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He's carrying a dc-15 blaster carbine in this.

Posted: Mon Jun 12, 2006 11:03 am
by OOM-9
Bacara is already good to go, he has my specialy designed rep_hero_carbine Appo, Gree, and Bacara have them, wheras my Bly, Thire, and Cody have the rep_hero_rifle. They are besically award weapons, but better. Bacara us sporting his secondary weapon in the screeny. All commanders have a rocket launcher with unlimited ammo so that they can kill droidekas and vehicles.

As to the SBD, there will be many, simply because they were in the movie.... when Kia gets killed and they are running toward the droids, look behind Kia through the fog.... it's like a line of SBDs advancing.

As to darkening it, you got it, I haven't fiddled with the lighting yet, it just has the normal Mygeeto lighting. I intend to darken it.

As to LAATs, if I can figure out how add the AI controlled Mygeeto ones from the campiegn I will, but you aren't flying them, sry.

As to the felucia hulks, I know, they won't be swampy in the release, I am just to lazy to reskin them atm.

And droideka YES there are more droidekas GAH :P 'special units'




~OOM-9

Posted: Mon Jun 12, 2006 12:05 pm
by OOM-9
Image
Image

Some teasers


~OOM-9

Posted: Mon Jun 12, 2006 12:10 pm
by Teancum
What's the deal on the AT-XT not working again?

Posted: Mon Jun 12, 2006 12:56 pm
by Linus
The reason why I don't want SBD's for this map:

They sucks. :P

Posted: Mon Jun 12, 2006 1:04 pm
by Narlie-Charlie
Wow, all the levels look awesome. Trust me, I am really working hard to not go on for hours talking about this map. Any idea when the beta will be out?

Posted: Mon Jun 12, 2006 1:05 pm
by OGEB1103
errrr?? excuse me?

Posted: Mon Jun 12, 2006 1:17 pm
by Squirrel7Hunter
woah! that looks really sweet! the only thing that might be a problem is gaining territory, and the bridges look really long. But it looks good. really good. I cant wait for this to come out. and make the sky darker. :P :D

Posted: Mon Jun 12, 2006 1:25 pm
by EsKiMo
Thank you oom-9 for making this map because the original just didnt seem right. Because this map will be so big is there going to be an XL Mode??? :roll:

Posted: Mon Jun 12, 2006 1:27 pm
by Aksel3
Awesome! Can't wait for this! :D

Posted: Mon Jun 12, 2006 6:39 pm
by Syth
The map looks awsome. Star fighters would be a sweet addition though- especially since the ammount of open space for them to fly around in.

Posted: Mon Jun 12, 2006 7:17 pm
by General_Grievous_4
Nice I didn't expect it to look better than the LA Mygeeto. Why must Lucasarts release games with maps that suck. The modders on this sight could probably make a better game than LA ever could. And that's a sad truth right there. Anyway great work on the map OOM-9, can't wait for the release.