Tricky but hopefully simple edits [Solved]
Posted: Mon Nov 27, 2017 4:10 pm
Hello,
I've managed to work out how to mod just about everything I ever wanted to and more with this game, largely in thanks to this community.
However, there is a couple of final touches I'm finding tricky, but hopefully have a simple answer...
1. How do I change a units name?
I'm just using the stock sides but wondered if there was a way to change the name of a unit as it appears in-game? (how it appears on the unit selection before spawn). I thought this might have been in the ODF, but I can unfortunately see no reference to it there and tutorials about creating your own faction don't seem to touch on this either...
2. How do I prevent an 'era' displaying as selectable on the instant action menu?
I'm playing Marvel4's conversion but making some slight tweeks to which hero spawns etc. I've figured out how to do this by simply replicating the world in Mod Tools (e.g, creating 'GNS') editing Marvel's script from within that and munging it. However, the Geonosis map is Clone Wars only, But after I've munged the script "GCW" then becomes a selectable era for the map - and subsequently brings up a plain map if launched. For aesthetics, is there a way for it to just display 'Clone Wars' in the instant action menu, so I don't forget that GCW isn't a thing and launch that by mistake? I've tried deleting the g_con script and removing it from the mission.req, but that doesn't work and breaks the game if selected!
Hope I've explained my questions well enough.
As always, would really appreciate any help/advice given.
P.s - This game is still better than EA Battlefront 2!!
I've managed to work out how to mod just about everything I ever wanted to and more with this game, largely in thanks to this community.
However, there is a couple of final touches I'm finding tricky, but hopefully have a simple answer...
1. How do I change a units name?
I'm just using the stock sides but wondered if there was a way to change the name of a unit as it appears in-game? (how it appears on the unit selection before spawn). I thought this might have been in the ODF, but I can unfortunately see no reference to it there and tutorials about creating your own faction don't seem to touch on this either...
2. How do I prevent an 'era' displaying as selectable on the instant action menu?
I'm playing Marvel4's conversion but making some slight tweeks to which hero spawns etc. I've figured out how to do this by simply replicating the world in Mod Tools (e.g, creating 'GNS') editing Marvel's script from within that and munging it. However, the Geonosis map is Clone Wars only, But after I've munged the script "GCW" then becomes a selectable era for the map - and subsequently brings up a plain map if launched. For aesthetics, is there a way for it to just display 'Clone Wars' in the instant action menu, so I don't forget that GCW isn't a thing and launch that by mistake? I've tried deleting the g_con script and removing it from the mission.req, but that doesn't work and breaks the game if selected!
Hope I've explained my questions well enough.
As always, would really appreciate any help/advice given.
P.s - This game is still better than EA Battlefront 2!!