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Add more than one addon msh?

Posted: Sat Oct 08, 2016 12:00 am
by SkinnyODST
I got some addon msh`s which include a pauldron and Commander Bly`s binoculars. I tried adding BOTH of them on the same unit and only one of them shows up, is there a way to use both of them?

Here`s my odf - the pauldron is the only thing that shows up on him,
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "rep_inf_default_yavin_scout_captain"


[Properties]

AnimatedAddon = "headpiece"
GeometryAddon = "rep_waz_add_gogs"
AddonAttachJoint = "bone_head"

AnimatedAddon = "headpiece"
GeometryAddon = "rep_waz_add_cauldron"
AddonAttachJoint = "bone_ribcage"


GeometryName = "rep_inf_ep3felucia"
GeometryLowRes = "rep_inf_ep3felucia_low1"
//FirstPerson = "REP\repfelsn;rep_1st_feluciatrooper"
FirstPerson = "REP\reptroop;rep_1st_trooper"
[/code]
And yes it`s called cauldron. On purpose

Re: Add more than one addon msh?

Posted: Sat Oct 08, 2016 12:10 am
by commanderawesome
AFAIK,
Image

Re: Add more than one addon msh?

Posted: Wed Oct 12, 2016 3:35 pm
by i2Bros
SkinnyODST wrote:I got some addon msh`s which include a pauldron and Commander Bly`s binoculars. I tried adding BOTH of them on the same unit and only one of them shows up, is there a way to use both of them?

Here`s my odf - the pauldron is the only thing that shows up on him,
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "rep_inf_default_yavin_scout_captain"


[Properties]

AnimatedAddon = "headpiece"
GeometryAddon = "rep_waz_add_gogs"
AddonAttachJoint = "bone_head"

AnimatedAddon = "headpiece"
GeometryAddon = "rep_waz_add_cauldron"
AddonAttachJoint = "bone_ribcage"


GeometryName = "rep_inf_ep3felucia"
GeometryLowRes = "rep_inf_ep3felucia_low1"
//FirstPerson = "REP\repfelsn;rep_1st_feluciatrooper"
FirstPerson = "REP\reptroop;rep_1st_trooper"
[/code]
And yes it`s called cauldron. On purpose
Add it in the character msh and envelope it

Re: Add more than one addon msh?

Posted: Wed Oct 04, 2017 10:32 am
by Mefutaku
commanderawesome wrote:AFAIK,
Image
=_=U Cheesy as hell.