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W.I.P. Helms Deep Wall

Posted: Sat Jul 29, 2006 12:47 am
by n0bs
Hey! This is n0bs here.

Here is a wall for a Helms Deep map that Alpha and I are working on. Its not much but I think it looks pretty good. I haven't worked on the lighting or collision mesh or any of that jazz, Partly because i trashed my first Helms Deep wall cuz all those stuff pissed me off annd kinda screwed up my model. But right now I'm trying to make the middle wall be a destrucatable command post and have destruction anims. At the moment I'm not sure how to do that. Please help me lol I've been workin really hard on this wall. Also if you want to help me work on on this wall, private msg me and I'll send you the model and also will be forever greatful :P

Thanks

Image

l8ter n0bs

Posted: Sat Jul 29, 2006 1:07 am
by -_-
you know, if your msh is too big, it'll crash the game?

Posted: Sat Jul 29, 2006 1:09 am
by JabbaLovesLava
Weird. my game has never crashed because of a big mesh.

Posted: Sat Jul 29, 2006 5:45 am
by Jawa_Killer
my neither

Posted: Sat Jul 29, 2006 8:21 am
by -_-
really? Must've only been a old SWBF problem then.

Posted: Sat Jul 29, 2006 9:04 am
by yankeefan05
-_- wrote:really? Must've only been a old SWBF problem then.
I have the SWBF2 DVD version and my game crashed after I put in an acclamtor and Banking clan Frigate in a Land battle. This was about 2 months ago. I couldnt get it to work again. Trans was able to fix it for me though.