KillObject Issues? [Solved]
Posted: Sat Feb 13, 2010 12:42 pm
So I've set up a few turrets to be killed when the game starts and respawn when the player enters a region, but the turrets aren't killed, and for some reason it isn't working. Here's the important part, in scriptpostload:
EDIT: It's working now, although I don't know why since I didn't change anything. Topic can be locked.
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