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Fixed error log message, but it still crashes

Posted: Wed Mar 10, 2010 8:05 pm
by genaral_mitch
When I was making a space map, I got a crash. I looked through the error log and found four Message Severity: 3. I fixed three of them and the last one was:

Code: Select all

Message Severity: 3
.\Source\Ordnance.cpp(424)
Ordnance base class "com_weap_veh_fly_scoutlasers_ord" not found
The problem is, I HAVE a com_weap_veh_fly_scoutlasers_ord in my sides\common folder and I'm not even using the file, so why is it still crashing?

Re: Fixed error log message, but it still crashes

Posted: Wed Mar 10, 2010 9:22 pm
by Fierfek
genaral_mitch wrote:When I was making a space map, I got a crash. I looked through the error log and found four Message Severity: 3. I fixed three of them and the last one was:

Code: Select all

Message Severity: 3
.\Source\Ordnance.cpp(424)
Ordnance base class "com_weap_veh_fly_scoutlasers_ord" not found
The problem is, I HAVE a com_weap_veh_fly_scoutlasers_ord in my sides\common folder and I'm not even using the file, so why is it still crashing?
Sometimes, if there is a problem with your map and you fix it, it will still crash (which seems to be your problem here). Usually when this happens to me, a manual clean will fix it.

Re: Fixed error log message, but it still crashes

Posted: Wed Mar 10, 2010 10:26 pm
by genaral_mitch
I just did that.

Re: Fixed error log message, but it still crashes

Posted: Wed Mar 10, 2010 10:38 pm
by Teancum
The common side would have to be called in order for that update to work. Just dump the contents of /BF2_tools/Assets/Sides/Common/ODF into your side's ODF folder and munge. That'll clear the issue. The munge will only compile the files that it needs, so you don't need to worry about extra file size.

Re: Fixed error log message, but it still crashes

Posted: Thu Mar 11, 2010 4:52 pm
by genaral_mitch
I still get that error and it still crashes.

Re: Fixed error log message, but it still crashes

Posted: Thu Mar 11, 2010 5:05 pm
by lucasfart
i'm guessing you did a manual clean and munge? cause if not, thats probably why its not working....

Re: Fixed error log message, but it still crashes

Posted: Thu Mar 11, 2010 5:09 pm
by genaral_mitch
I just did a manual clean, but it still crashes with the same error.

Re: Fixed error log message, but it still crashes

Posted: Thu Mar 11, 2010 5:28 pm
by FragMe!
How far into the load of your map does it get before it crashes.
Does it make it past the load dots?
Do you have any custom sides or vehicles? If so try reverting back to normal units.
Did the map ever launch properly? If so what was changed just before it started crashing?

Re: Fixed error log message, but it still crashes

Posted: Thu Mar 11, 2010 5:34 pm
by genaral_mitch
It stops after the fifth loading dot.
I do have custom sides and vehicles.
I edited the sky texture, placed two capitol ships with cps, landing regions, and spawn paths. And that's all I did.

I'll try removeing the dc: in my .lua.

EDIT: Removing dc: doesn't help. I'll try removing my turrets.

EDIT2: Removing turrets doesn't help either.

Re: Fixed error log message, but it still crashes

Posted: Sun Mar 14, 2010 8:00 pm
by lucasfart
could you post your whole munge log and lua?

Re: Fixed error log message, but it still crashes

Posted: Sun Mar 14, 2010 8:19 pm
by genaral_mitch
No, I can't. Win7 on that comp just expired, so now I'm using one of my dad's extra computers.

Re: Fixed error log message, but it still crashes

Posted: Sun Mar 14, 2010 8:34 pm
by lucasfart
genaral_mitch wrote:No, I can't. Win7 on that comp just expired, so now I'm using one of my dad's extra computers.
so you're saying you dont have the bfront2 modtools version? instead of just removing the dc:, try copying over the whole sides section from the lua.bak file.

Re: Fixed error log message, but it still crashes

Posted: Sun Mar 14, 2010 8:37 pm
by genaral_mitch
I have the modtools on this version, because I got them Yesterday.