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Map crashing; Too many domes, max is 10

Posted: Sun Dec 28, 2008 12:00 pm
by Barny
Hi, im new here, (but im kinda not that new to modding) well, i kinda am...(you get the point :roll:
I'm having trouble with a sky I think. Its cuasing my map to crash. Heres my bfront2 thing.
Hidden/Spoiler:
[code]Message Severity: 3
.\Source\SkyDome.cpp(471)
Too many domes, max is 10

Message Severity: 3
.\Source\SkyDome.cpp(471)
Too many domes, max is 10

Message Severity: 3
.\Source\SkyDome.cpp(471)
Too many domes, max is 10[/code]

So..I'm stuck on this...need help. :cpu:

Topic renamed to help the search -Staff

Re: Map Crashing...

Posted: Sun Dec 28, 2008 12:08 pm
by Master_Ben
Hello! Welcome to GT! gtpwn gtpwn

I think your problem is that when you made the sky, you added too many skydomes (the max is 10). I'm not that experienced in skymaking, so I just kinda deciphered what it said in the errorlog :funny2: .

Re: Map Crashing...

Posted: Sun Dec 28, 2008 12:10 pm
by Barny
well, yea i know that there are to many domes, just...i haven't used the tools in a long time and i am wondering what i have to do to fix it :runaway:

Re: Map Crashing...

Posted: Sun Dec 28, 2008 12:43 pm
by Master_Ben
Well, I can't help you that far. Check the FAQ.

Re: Map Crashing...

Posted: Sun Dec 28, 2008 12:47 pm
by Barny
I find nothing.... :cpu: well, i have to go for now. any other posts to help would be very helpful! :yes:

Re: Map crashing; Too many domes, max is 10

Posted: Tue Dec 30, 2008 8:08 am
by Silas
hey Barn, just get on x-fire sometime and i'll talk you through the process. great to see you back online

Re: Map crashing; Too many domes, max is 10

Posted: Tue Dec 30, 2008 9:30 am
by Barny
Thanks Bandon ( I mean Silas, can't get used to the knew name ) :funny2: