Shader Crash!
Posted: Tue Nov 03, 2009 11:26 pm
My map has crashed with no severity 3's. I suspect that the cause of the crash is this error
Is there any way I can fix this error, without using bf1 models?
here is the rest of my bfront log
I think it is because I used bf2 models with special flags, but I do no know how to remove them.Message Severity: 2
.\graphics\pc\pcRedSegment.cpp(309)
pcShaderSegment: no shader for rendertype Reflection [0xaa1da5a4]
Is there any way I can fix this error, without using bf1 models?
here is the rest of my bfront log
Hidden/Spoiler: