Posted: Mon Sep 04, 2006 5:24 pm
His reqs should be fine.
Do they all have skeletons and Geometry?
Do they all have skeletons and Geometry?
I'm sorry to change the pace of the topic but i've goten those erros several times, does anyone know what the nature of these errors are, how to fix them, and or where they come from?RC-1290 wrote:It seems you forgot to put in some chunks, it says it is missing 3 different chunks.
[GameObjectClass]
ClassParent = "wok_inf_default_wookie"
GeometryName = "wok_inf_wookiewarrior.msh"
[Properties]
//ClothODF = "wok_inf_wookiewarrior_dreads1"
//ClothODF = "wok_inf_wookiewarrior_dreads2"
//ClothODF = "wok_inf_wookiewarrior_dreads3"
//ClothODF = "wok_inf_wookiewarrior_dreads4"
// the cool bit - Mike Z
AnimatedAddon = "DREADS"
GeometryAddon = "wok_inf_wookiedreads"
AddonAttachJoint = "bone_head"
NumTentacles = "4"
BonesPerTentacle = "5"
TentacleCollType = "1"
UnitType = "trooper"
GeometryName = "wok_inf_wookiewarrior"
GeometryLowRes = "wok_inf_wookiewarrior_low1"
FirstPerson = "all\allwook;all_1st_wookie"
SkeletonName = "wookie"
SkeletonLowRes = "wookielz"
//OverrideTexture = "wookie02"
//OverrideTexture2 = "wookieface02"
MaxHealth = 300.0
WEAPONSECTION = 1
WeaponName = "wok_weap_inf_bowcaster"
WeaponAmmo = 6
WEAPONSECTION = 2
WeaponName = "wok_weap_inf_thermaldetonator"
WeaponAmmo = 4
WeaponChannel = 1