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Map Crashing After Spawn; No SPTest Results
Posted: Sat Sep 17, 2005 2:58 pm
by EraOfDesann
Great. When I test Methlyn Ruins and spawn the game crashes immediately and I at first appear like a low-rez model. I tried it in SPTest and the BFLog only said that I was missing a movie. I tried it and twice and still no results. This is very frustrating and any help at all would be appreciated.
RE: Map Crashing After Spawn; No SPTest Results
Posted: Sat Sep 17, 2005 3:28 pm
by Schizo
Too many objects maybe? Happened to me a few times, so I just removed a couple objects, and it worked fine after that.
Posted: Sat Sep 17, 2005 6:31 pm
by EraOfDesann
Hm...I don't have a whole lot of objects and I don't think I had placed any new ones. I'll look into it though. What I did was tampered with some nodes that I already had laid out. Here's exactly what I did to be precise:
-Moved some nodes
-Added the Target CP for mine-laying
-Changed sniper nodes from Defense/Attack to Both instead
So, I think it may have something to do with that or the problem you mentioned Shizo. One of the two I'm sure.

Posted: Sun Sep 18, 2005 3:55 pm
by EraOfDesann
Okay I removed tons of unused trees and it still crashes. I have no idea what the problem is. *Turns on the Psychofred Signal*
Posted: Sun Sep 18, 2005 4:48 pm
by Lord-Bandu
check in ZE that you havent deleted any cp's or spawn paths by mistake.