How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Well as the title says, can I port assets, models, props, from SWBF 2 to SWBF 1?
I don't want to do anything illegal
p.s. I was hoping to release the map, would not releasing it and just using it personally make it illegal?
TY
Ok, thanks all for the replys. I'm just trying to get some of the props to help fill out my maps since SWBF 1 assets is sortof lean on almost any thing like crates, buildings, walkways etc...