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A Few space questions

Posted: Thu Nov 25, 2010 2:00 pm
by Evman
1. How do i make frigates invincable
2. How do i make it possible to land in a second cap ship
3. Use custom modles
Please answer in as much detail as possible

Re: A Few space questions

Posted: Thu Nov 25, 2010 2:49 pm
by DarthD.U.C.K.
1.: you change their classlabel to "building" or "prop" and remove aeverything under properties except for the geometryname, mapscale, maptexture foleyfxgroup and buildingsound lines
2.: everything you need thread: Landable hangars on extra Capital ships
3.: you makethe model first, (then import it into xsi) and then use meshex3 (found in the released assets forum) to export it to msh

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:18 pm
by Evman
1. I mean downloaded ones from GT
2.THX :thumbs:
3. I dont know what you mean, do you need a program to do it?

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:20 pm
by Firefang
#3 Yes, you need a program such as xsi or Blender to make custom models

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:28 pm
by DarthD.U.C.K.
1. it doesnt matter, a destructable object is a destructable object, not matter if its form the shipped assets or custom

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:31 pm
by Evman
I wrote it wrong. :oops: I mean on #3 How do i make models i downloaded from GT Work in my map!

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:44 pm
by DarthD.U.C.K.
you should first read the documentation that come swith the modtools, then you will understand how the whole system works and youll be able to do that

Re: A Few space questions

Posted: Thu Nov 25, 2010 3:47 pm
by Evman
OK i will wen i get back home. Thanks DarthD.U.C.K. p.s. Happy thanksgiving! :wink: