Battlefront: The Clone Wars (build 50411/1)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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[Padawan]Helkaan
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by [Padawan]Helkaan »

[Padawan]Helkaan wrote:That's not a new anim, that's a simulation. In truth it's DarthD.U.C.K's DC-17 pistol model with both clone hands gripped on it.
For those wondering what I mean:
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by THEWULFMAN »

commandoCC-9811 wrote:well, there goes that idea :(

anyways, it'll be great, and if anything need improving, just wait for the next release (maybe a 1.3 or a 1.5 or even the 1.9 version :P)

Actually, there will be no 1.3, 1.5, 1.9, or even a 2.0 version.
My mod is going to work like a real game you buy, You install it, then, expansion packs come out, they add more content (in my case more legion, heroes, and most importantly, maps) and have bug fixes added as well. But you must have the 1.0 mod to use the expansion packs.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by Slime615 »

Slightly offtopic: Does that mean you can not get the two pistols to fire one after the other, as the model makes them fire at the same time?
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by Darth_Spiderpig »

Slime615 wrote:Slightly offtopic: Does that mean you can not get the two pistols to fire one after the other, as the model makes them fire at the same time?
Exactly.
You can create the illusion by just making it fire two bolts per shot, not sure about a second muzzle flash though.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by kinetosimpetus »

No second muzzle flash.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by commandoCC-9811 »

THEWULFMAN wrote:Actually, there will be no 1.3, 1.5, 1.9, or even a 2.0 version.
My mod is going to work like a real game you buy, You install it, then, expansion packs come out, they add more content (in my case more legion, heroes, and most importantly, maps) and have bug fixes added as well. But you must have the 1.0 mod to use the expansion packs.
Ok, that makes sense with the time it takes to download a mod this big, why re-download it hundreds of times when you can download small modifications that work even better than the newer versions.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by THEWULFMAN »

commandoCC-9811 wrote:
THEWULFMAN wrote:Actually, there will be no 1.3, 1.5, 1.9, or even a 2.0 version.
My mod is going to work like a real game you buy, You install it, then, expansion packs come out, they add more content (in my case more legion, heroes, and most importantly, maps) and have bug fixes added as well. But you must have the 1.0 mod to use the expansion packs.
Ok, that makes sense with the time it takes to download a mod this big, why re-download it hundreds of times when you can download small modifications that work even better than the newer versions.


exactly, and if I added any more content to a 2.0 version, it would be too big to download, this way you can keep improving the mod, with exspansions 1 1/4 of the size.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by commandoCC-9811 »

THEWULFMAN wrote:
commandoCC-9811 wrote:
THEWULFMAN wrote:Actually, there will be no 1.3, 1.5, 1.9, or even a 2.0 version.
My mod is going to work like a real game you buy, You install it, then, expansion packs come out, they add more content (in my case more legion, heroes, and most importantly, maps) and have bug fixes added as well. But you must have the 1.0 mod to use the expansion packs.
Ok, that makes sense with the time it takes to download a mod this big, why re-download it hundreds of times when you can download small modifications that work even better than the newer versions.


exactly, and if I added any more content to a 2.0 version, it would be too big to download, this way you can keep improving the mod, with exspansions 1 1/4 of the size.
Ok, that makes complete sense, thanks for stating that for people *coughnoobscough* like me :D
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by naru1305 »

so, all new jedi anims:
ashoka idle
mace idlei know the thing about the hands, i will fix them
force push
hero dead
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by Marvel4 »

They are awesome! :thumbs:
I love the new death animation! :D
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by Twilight_Warrior »

Ahsoka and the death anim look great! But the force push and mace idle just don't look natural, IMO. I just don't see how Mace can be comfortable holding his lightsaber like that for extended periods of time. A "rest" anim is supposed to be a sort of "ready position" to be able to react quickly, yet still hold the pose comfortably for a period of time. You can try holding a plastic lightsaber exactly like you have mace's anim, it's just not comfortable. Try moving his left leg forward a bit, and then make him lean forward slightly. I can get some photos if you'd like.

And if you're going to do a two-armed force push, you need to focus on the lower half of the body, too. And more forward lean in the upper body.
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by THEWULFMAN »

I will have to think about the mace anim, as for the 2 handed forcve push your right, its a WIP. That second reference picture is beyond epic.


Mod Delayed for 3 more days for not having all the needed assets. Believe me, a little delay here or there is really going to be worth it, really.

Beta
APRIL 30

Release
MAY 7

A couple pics
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Re: WIP Star Wars: The Clone Wars Era [NEW Screen 4/18 p41]

Post by Cerfon Rournes »

THEWULFMAN wrote: Mod Delayed for 3 more days for not having all the needed assets. Believe me, a little delay here or there is really going to be worth it, really.

Beta
APRIL 30

Release
MAY 7

A couple pics
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Thats fine, take all the time you need to make it perfect.
Also, nice skins. :thumbs:
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by modmaster13 »

@Picture #3: I think I've seen that logo before! :funny2:
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Keep it up, nice job! :bowdown: :clone:
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by naru1305 »

Twilight_Warrior wrote:Ahsoka and the death anim look great!
thanks for compliment!
Twilight_Warrior wrote: I just don't see how Mace can be comfortable holding his lightsaber like that for extended periods of time. A "rest" anim is supposed to be a sort of "ready position" to be able to react quickly, yet still hold the pose comfortably for a period of time. You can try holding a plastic lightsaber exactly like you have mace's anim, it's just not comfortable.
hm... he is a jedi who use the force and his own form, form seven/vaapad it is the base position, maybe the sword is a little higher.
to the force push, IMO it´s only a _upper, so the rest isn´t animated yet. but it will be. it is an anim, made in 10 minutes.
but thanks for your useful comment :thumbs:
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by Nova Hawk »

This will be the best mod ever brought to SWBF2. Excellent job so far! Eagerly awaiting the highly anticipated release! 8)
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by THEWULFMAN »

Nova Hawk wrote:This will be the best mod ever brought to SWBF2. Excellent job so far! Eagerly awaiting the highly anticipated release! 8)
While I appreciate the sentiments, I think we should wait till after the beta to start saying stuff like that. :wink:

Goodness knows people are going to hate the fact that most CIS units are crap. TBH, that's the only way this makes sense to me. This isn't your typical Battlefront mod, Its meant to be like a brand new game. Its designed to feel like the clone wars as much as I can, while adding more fun stuff. Just because most CIS units are crap, doesn't mean they cant win. With a 2 to 1 (50-25) units advantage, and a 100 reinforcement advantage, means you have to fight hard to win(Taking out dozens of droids just like the show). The Ultra Class(random completely different units) is the biggest CIS asset. The commandos are good, so are the droidekas, but the B1 droids are trash. The B2s are better, but not by leaps and bounds.
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by Twilight_Warrior »

naru1305 wrote:
Twilight_Warrior wrote: I just don't see how Mace can be comfortable holding his lightsaber like that for extended periods of time. A "rest" anim is supposed to be a sort of "ready position" to be able to react quickly, yet still hold the pose comfortably for a period of time. You can try holding a plastic lightsaber exactly like you have mace's anim, it's just not comfortable.
hm... he is a jedi who use the force and his own form, form seven/vaapad it is the base position, maybe the sword is a little higher.
Well, even for a Jedi, it would still strain his arm near his shoulder, I know it does mine. Here, lemme show you:

Uncomfortable:
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Comfortable:
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Moving the leg forward and leaning in slightly not only gives the arm room to go across the body without having to press against the chest, causing strain, but it also twists the torso slightly, putting the shoulder forward like most fighting stances do. You notice in any martial arts or sword-fighting discipline, you never face the opponent directly in the ready position (BFII standard anims are a terrible example of this, btw). You did a good job with that in Ahsoka's (amazing, actually), not so much with Mace's.

Don't get me wrong, I applaud you for getting custom anims ingame in the first place, it really adds to the mod. I'm just trying to help improve the look of it for the best effect.
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by CalvaryCptMike »

:funny2: That's almost funny the level you've taken it to!
But don't get me wrong animation looking right is tricky stuff and you're definitley using your :cantina: so yah, keep thinking. You're totally right too.
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Re: WIP Star Wars: The Clone Wars Era [UPDATE 4/23 p43]

Post by Twilight_Warrior »

CalvaryCptMike wrote::funny2: That's almost funny the level you've taken it to!
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