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VisualMunge Crashing [Solved]

Posted: Tue Apr 06, 2010 6:21 pm
by jubjoe567
So my map has been working fine. Then I tried adding hunt and suddenly the VisualMunge doesn't work. It always comes up with a message like this instead of opening:


Runtime Error!
Program: C:/BF2_ModTools/data_ATC/_BUILD/ModToolsVisualMunge.exe

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.


I tried removing all of the hunt files in case that was what was causing the problem but it still didn't work. Also I tried munging a different map and it worked fine. Does anybody have any ideas? Thanks.

Re: Visualmunger Crashing

Posted: Tue Apr 06, 2010 7:10 pm
by genaral_mitch
Usually when Visualmunge gets runtime errors they go away within a few minutes. If you ever get it again, just be patient. It has nothing to do with modding.

Re: VisualMunge Crashing

Posted: Tue Apr 06, 2010 7:53 pm
by jubjoe567
Do you mean I should just try again in a few minutes? Or just leave the message up until visualmunge works. Because I've tried it a lot over the course of an hour or so.

Re: VisualMunge Crashing

Posted: Tue Apr 06, 2010 7:57 pm
by SW_elite
I had this exact error once and a bit in my mission.req file was wrong so I re-wrote it and VM worked again! So if you can, post your mission.req for me and ill see what I can do. If it helps its located at: data_***\Common

EDIT: This also happend to me when I was adding the hunt modee to my map.

Re: VisualMunge Crashing

Posted: Tue Apr 06, 2010 8:17 pm
by jubjoe567
Hidden/Spoiler:
REQN
{
"config"
"ingame_movies"
}

REQN
{
"script"
"RandomRepLegion"
"setup_teams"
"gametype_conquest"
"gametype_capture"
"Objective"
"MultiObjectiveContainer"
"ObjectiveCTF"
"ObjectiveAssault"
"ObjectiveSpaceAssault"
"ObjectiveConquest"
"ObjectiveTDM"
"ObjectiveOneFlagCTF"
"SoundEvent_ctf"
"ObjectiveGoto"
"LinkedShields"
"LinkedDestroyables"
"LinkedTurrets"
"Ambush"
"PlayMovieWithTransition"
}

REQN
{
"lvl"
"ATCg_con"
"ATCc_con"
"ATCg_hunt
}
}
Here it is.

EDIT: Oh thanks a lot for the help I just fixed it by deleting the hunt line in the mission req. thanks a lot!

Double posting is against the RULES, please EDIT your post instead -Staff

Re: VisualMunge Crashing

Posted: Tue Apr 06, 2010 8:24 pm
by lucasfart
all you needed to do to it was add a " after the hunt line. If you did that i'm sure it would have worked...

Re: VisualMunge Crashing [Solved]

Posted: Tue Apr 06, 2010 8:46 pm
by SW_elite
Yes thats all it is. Just do that and then munge your level and im sure the hunt mode will be on your map!