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Re: Talay: Tak Base - Update 5/10/09

Posted: Sun May 31, 2009 6:55 pm
by RevanSithLord
Pretty significant difference that I can see. Good job, AQT. :D

Re: Talay: Tak Base - Update 5/10/09

Posted: Wed Jun 03, 2009 5:19 am
by [TFA]Padawan_Fighter
Nice, but the dark troopers seem to be a little slow and have jet packs instead of jump packs. I don't exactly know if this goes here though...

Re: Talay: Tak Base - Update 5/10/09

Posted: Wed Jun 03, 2009 4:18 pm
by Nihillo
These are Phase II Dark Troopers, they are larger, more powerful and heavier than the Phase Zero Dark Troopers, it is reasonable to expect them to be slower, but have a more advanced version of Jet Pack (as well as armor, weaponry, etc. etc. etc).

Re: Talay: Tak Base - Update 5/10/09

Posted: Thu Jun 04, 2009 12:29 am
by JackTHorn
Very impressive! Looks great, plays great, creative and detailed, great all around. I need to play all the available modes, all I've done so far is Campaign and GCW Conquest. And, like some others apparently, I was too thick to find anything in Campaign mode, I ended up trying to get into that central area across the river and fell into the water, then took a long time drowning. =)

So far, I can't think of anything to improve! And I'm a nitpicker, too, so, good job there.


EDIT - I downloaded about six or seven days ago I think... is there a new version up with some changes?

Re: Talay: Tak Base - Update 5/10/09

Posted: Thu Jun 04, 2009 12:52 am
by Nihillo
It appears you have downloaded version 1.0, check the Releasead maps/mods sections for version 2.