i keep getting this error when i add a vehicle spawn and i have no idea what to do about itMessage Severity: 3
.\Source\StringDB.cpp(54)
String pool is full: 32768 pool is not big enough!
string pool error...
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RAymo
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string pool error...
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Death_Commando
Re: string pool error...
Post your lua to see what's wrong! :vader2:
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Caleb1117
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Re: string pool error...
RAymo wrote:i keep getting this error when i add a vehicle spawn and i have no idea what to do about itMessage Severity: 3
.\Source\StringDB.cpp(54)
String pool is full: 32768 pool is not big enough!
Besides that, I've never heard of the String pool, it also looks diffrent from your average mem pool error.full: 32768 pool is not big enough!
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RAymo
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Re: string pool error...
yea thats why its a problem
and i dont want to have to remove a section of my map to add flyers
and i dont want to have to remove a section of my map to add flyers
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MetalcoreRancor
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Re: string pool error...
Happened often with my Doom Star Map. Does it crash when you load any mode, or the one with the vehicle?
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Caleb1117
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Re: string pool error...
Wait... Could that error refer to Flyer Splines?
Rancor, was this error related to flyers in your map?
Rancor, was this error related to flyers in your map?
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RAymo
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Re: string pool error...
well, since i only have one mode right now, i cant really answer that 
- SBF_Dann_Boeing
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Re: string pool error...
Strings are basically lines of text or information. Most likely, you have added too many objects, or too many of the same object. This error happens to be one of the "errors of doom." The only way to get rid of it is either cut down on stuff inside ur lua (prolly wont work unless you really have a lot of custom stuff in it), or start removing some objects, CP's and other "special" objects in particular. This happens to be what killed one of my maps, Madness Inc.
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RAymo
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Re: string pool error...
noooooooo its just as i feared
now wat to remove...
now wat to remove...
