Battle of Teth (B'omarr Monastery)

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B-1Burt
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Re: Battle of Teth (B'omarr Monastery)

Post by B-1Burt »

The map is looking really good there, movie accurate and everything. But if this were my map(And it isn't)I'd change a couple o things. My Diagnosis. (Just what I think would help the map.)

Change the textures, on the cliff and in the Acclamator the latter reminded me of my Grandmothers kitchen.
Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Change some of the terrain outside the monastery, If I remeber correctly there were some mountains other than the one the manastery was on.
Change the fact that you don't have a CTF mode, with Rotta as the flag(CTR?)not to much scripting involved.

Can't actually think of anything other than that. But this is looking great, you're definately improving in your modding work. Keep it up! :thumbs:
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DarthSlim
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

B-1Burt wrote:Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Nah, I think if anything the courtyard would look like that after the battle.
ForceMaster
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

B-1Burt wrote:The map is looking really good there, movie accurate and everything. But if this were my map(And it isn't)I'd change a couple o things. My Diagnosis. (Just what I think would help the map.)

Change the textures, on the cliff and in the Acclamator the latter reminded me of my Grandmothers kitchen.
Change the layout of the courtyard, to me there ought to be a few fallen pillers, bomb craters, and vehicle wreckages.(Dead clones?)
Change some of the terrain outside the monastery, If I remeber correctly there were some mountains other than the one the manastery was on.
Change the fact that you don't have a CTF mode, with Rotta as the flag(CTR?)not to much scripting involved.

Can't actually think of anything other than that. But this is looking great, you're definately improving in your modding work. Keep it up! :thumbs:
Thanks for the sugestions.

If I do not remember bad, in the back of the monastery has an mountain with an hanger with the twilight (the Anakin's and Ashoka ship), well it is not ingame but is a great idea to make one for the map. :D
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DarthSlim
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

You should make a Twilight model for the air battle missions, that would be awesome!
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Hawk
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Re: Battle of Teth (B'omarr Monastery)

Post by Hawk »

I can't wait for the "Rotta" model!!! :)
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

New Playermodels
TCW Anakin
Hidden/Spoiler:
Image
Image
Image
Image
TCW Obiwan
Hidden/Spoiler:
Image
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Image
Nova Hawk
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Re: Battle of Teth (B'omarr Monastery)

Post by Nova Hawk »

Cool skins, ForceMaster. :thumbs:
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Re: Battle of Teth (B'omarr Monastery)

Post by The_Emperor »

Very nice models! Cept for the back of Obi-Wan's head though...
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Re: Battle of Teth (B'omarr Monastery)

Post by RogueKnight »

Both of the skins look a little painty, try giving them a texture.
501st_commander
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Re: Battle of Teth (B'omarr Monastery)

Post by 501st_commander »

Wow those are good!
DarthRogueKnight wrote:Both of the skins look a little painty, try giving them a texture.
QFT
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DarthSlim
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

Is that Anakin's head from the regular game? Cause his hair looks really weird... Other than that the models look great though!
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Delta-1035
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Re: Battle of Teth (B'omarr Monastery)

Post by Delta-1035 »

The_Emperor wrote:Very nice models! Cept for the back of Obi-Wan's head though...
Agreed.
ForceMaster
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

DarthSlim wrote:You should make a Twilight model for the air battle missions, that would be awesome!
:faint: well, I' m trying to make a flyer model with animations, not works yet, I hope works later.
501st_commander wrote:Wow those are good!
DarthRogueKnight wrote:Both of the skins look a little painty, try giving them a texture.
QFT
Thanks friend, (sorry, wath did you mean with "QFT"? do not bother, english is very coplicated for me)
DarthSlim wrote:Is that Anakin's head from the regular game? Cause his hair looks really weird... Other than that the models look great though!
Yes is the the Anakin's head of the rep_inf_ep3anakin.msh, well, i extract it from the mesh using RepSharpShooter's Meshtool.


I'm working i a Ahsoka model but I have some problems with the "tenticles" of the head. it appears in ground and crash the game when i spawn with she. I have not Bfront2.log error for this.
theultimat
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Re: Battle of Teth (B'omarr Monastery)

Post by theultimat »

ForceMaster wrote: wath did you mean with "QFT"? do not bother, english is very coplicated for me)
It means Quote For Truth. Very nice looking map by the way. :thumbs:
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Par3210
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Re: Battle of Teth (B'omarr Monastery)

Post by Par3210 »

Those skins look sweet! But the back of the head is, well...
I find your lack of a proper head disturbing.

:P
But even so they both look great, well done, keep up the good work!
Blasekun
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Re: Battle of Teth (B'omarr Monastery)

Post by Blasekun »

Good Job :thumbs: :bowdown:
Executer94
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Re: Battle of Teth (B'omarr Monastery)

Post by Executer94 »

NICE man :thumbs:

obi's head looks a bit wierd but nice!
ForceMaster
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Re: Battle of Teth (B'omarr Monastery)

Post by ForceMaster »

DarthSlim wrote:You should make a Twilight model for the air battle missions, that would be awesome!
Sorry my friend I forget answer those comment.

Yes, it is possible, I make recently a new flyer without animations. well, I have 3 options:

1) make a twilight without animations
2) make a twilight with animations mades for other modder.
3) simply, make nothing.

now, Who like make animations for that? :D
CaptainOrdo
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Re: Battle of Teth (B'omarr Monastery)

Post by CaptainOrdo »

doesn't the Twilight use the same basic anims for the B-wing? if so couldn't you just use those anims and make a new flyer?
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DarthSlim
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Re: Battle of Teth (B'omarr Monastery)

Post by DarthSlim »

CaptainOrdo wrote:doesn't the Twilight use the same basic anims for the B-wing? if so couldn't you just use those anims and make a new flyer?
It's the same animation with the wings opening, but it doesn't turn vertically like the B-wing does.
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