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Re: Battle of Teth (B'omarr Monastery)
Posted: Sat Feb 27, 2010 2:06 pm
by Filipinio
i cant wait t'ill this comes out

it looks AWSOME!
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 12:48 am
by ForceMaster
New camera shoots
New monastery interiors
New Spirit of Republic
Air battle
General: Over 90% done.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 2:10 am
by B-1Burt
Wow, say it backwards, wow!!!
This is looking like the movie for real. But in the last picture, there was a spot where the texture of the planet kinda stopped. Is that due to a ship we can't see? And maybe consider adding some clouds, I think they'd look cool.
Can't wait to play it! Keep it up!

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 8:05 am
by Anakin
awesome!!
a question moves the ship on the first pic??
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 8:50 am
by Lord Bardar
i don't think that ship will be moving. but this looks very nice.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 9:48 am
by JadenWolf32
Awesome

!!! Why don't you realese a version now and the a better one later just like Christophsis

!!??
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 1:18 pm
by Captain Fordo

This looks awesome!!! And it 90% done!!! Can't wait for release

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 1:23 pm
by Executer94
Looks really great.
Pics are awesome!
Will you spawn IN the cruiser when you klick on it?
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 1:37 pm
by Ping
JadenWolf32 wrote:Awesome

!!! Why don't you realese a version now and the a better one later just like Christophsis

!!??
Patience is a virtue.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 2:03 pm
by Revan-Shan
You are spanish Force Master! The same as me.
Only one observation, the Vnator cruiser you have there has only 3 batteries per side, and it should have 4.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 2:14 pm
by Ping
Revan-Shan wrote:You are spanish Force Master! The same as me.
Only one observation, the Vnator cruiser you have there has only 3 batteries per side, and it should have 4.
Eh, that's acceptable for me. You'll notice that the Venators ingame have only two turrets per side. Adding four would make it look disproportionate.

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 2:28 pm
by Revan-Shan
Bah. Canon is canon.
It's a small thing that can make the map look perfect.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 3:12 pm
by mswf
Bah. You is always complaining about irrelevant stuff.
Seriously, noticing something that's not completely canon is completely okay, but you're always whining about this stuff in two, three or more replies, even after people already told you that it was irrelevant. Of course it's nice to stick to canon info, but if that doesn't look right, you don't ad it in.
And a lego model? Really, is that the best you can do?
But back on-topic;
Wow, Forcemaster. I really, really like what you did to some of the parts inside the monastery, with those lighting rays everywhere.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 3:18 pm
by sampip
mswf wrote:Bah. You is always complaining about irrelevant stuff.
QFT. It's gonna be ForceMasters choice in the end; it's not really helpful to fill up 10 posts with arguments about another persons map. He can listen to the idea, but no need arguing about it when he hasn't even heard it yet.
@ForceMaster: Loving those interiors! They do look very nice with all that lighting in the intereriors. Gives it a very nice atmosphere. Fantastic job!

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 3:27 pm
by Darth_Spiderpig
That discussion about a canon venator aside, this map is awesome.
The interiors of the monastery looks neat too.
Can't wait 'till it comes out, ForceMaster.

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 4:59 pm
by Delta-1035
Darth_Spiderpig wrote:That discussion about a canon venator aside, this map is awesome.
The interiors of the monastery looks neat too.
Can't wait 'till it comes out, ForceMaster.

Yeah, QFT, this map looks amazing!

Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 5:08 pm
by SilvaDalek
The cannon isn't missing, the republic is just trying out some new cloaking technology.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 6:07 pm
by Filipinio
CAN
NOT
WAIT
!
oh and the pics look great!
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 6:45 pm
by Maveritchell
SilvaDalek wrote:The cannon isn't missing, the republic is just trying out some new cloaking technology.
A quick aside: You joke, but in two episodes (episode 16) that's an actual plot point.
Re: Battle of Teth (B'omarr Monastery)
Posted: Sun Feb 28, 2010 6:48 pm
by ForceMaster
Anakin wrote:
a question moves the ship on the first pic??
No, it is an Command Post, the units spawn inside.
Executer94 wrote:Will you spawn IN the cruiser when you klick on it?
NEW PICS:
hall
prision rooms
Back exit
superior hall
