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Unique UVs

Posted: Thu Jun 21, 2007 2:00 pm
by Maveritchell
Will an .xsi model exported to mesh still support my texture if I create my texture projection as say, a cubic projection rather than unique UVs?

Confirmation of using cubic projections in SWBF

Posted: Thu Jun 21, 2007 2:03 pm
by AceMastermind
Yes

Posted: Thu Jun 21, 2007 2:10 pm
by Maveritchell
Well, now I feel like a dope for slaving myself to unique UVs for so long, when it would have been so much easier to do other texture projections. Thanks for the heads-up.