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Swampland: XXL (beta)
Posted: Mon Aug 08, 2011 6:36 am
by Lumind
readme:
Screenshots
Links:
From me: map does not have vehicles, flyers and etc. You won't see here much changing in weapon, skinning and classes. I know how to do it, but 1. I don't want it here; 2. I'm full of "super-puper maps"; 3. This is my first, and seems the last, map, which I wanna share.
Re: Swampland: XXL (beta)
Posted: Mon Aug 08, 2011 7:25 am
by Marth8880
This looks like a good, solid start for a first map!

However, there could definitely be some more objects to make it not look so much like a simple replica of the stock Dagobah. I will definitely give this a download!...or at least when it isn't 4:24am.

Re: Swampland: XXL (beta)
Posted: Mon Aug 08, 2011 10:22 am
by Noobasaurus
Is it flat? Looks a bit according to the screens.

Re: Swampland: XXL (beta)
Posted: Mon Aug 08, 2011 10:27 am
by Lumind
no, it isn't flat. but it doesn't has mountaines cauze it's a swampland. only "some high-some low-some high" and etc grounds.
Here's a all height
. Red, as I know, is low and yellow is high
Re: Swampland: XXL (beta)
Posted: Mon Aug 08, 2011 12:40 pm
by Noobasaurus
Hmmmm I see.
I'll play it.
Re: Swampland: XXL (beta)
Posted: Tue Aug 09, 2011 3:42 pm
by MrCrayon
I would wait. Perhaps a little more polish is in order...
i.e. Improving skins,
improving terrain,
and yeah.
Re: Swampland: XXL (beta)
Posted: Sun Aug 14, 2011 4:50 am
by Nobandwidth25
Was that a blue lightsaber Vader was wielding?
Re: Swampland: XXL (beta)
Posted: Sun Aug 14, 2011 2:28 pm
by Lumind
yes. it is blue in basic formation, but red in combo. sometimes it becomes even purple
Re: Swampland: XXL (beta)
Posted: Sun Aug 14, 2011 3:11 pm
by 1FGR1NightGhost
Noobasaurus wrote:Is it flat? Looks a bit according to the screens.

lol...
I live in a suburb of Savannah, GA. and the highest point is only 18ft above sea level... and we are surounded by various wetlands....
Anyways.. Looks decent, i like the blue clone commander skin, but whats with the red rebels?
Re: Swampland: XXL (beta)
Posted: Sun Aug 14, 2011 4:21 pm
by Lumind
em, u mean that pink shirt of rebel marksman? I know, it looks a little weird

Re: Swampland: XXL (beta)
Posted: Thu Aug 18, 2011 3:39 pm
by Commander_Fett
1FGR1NightGhost wrote:Noobasaurus wrote:Is it flat? Looks a bit according to the screens.

lol...
I live in a suburb of Savannah, GA. and the highest point is only 18ft above sea level... and we are surounded by various wetlands....
Anyways.. Looks decent, i like the blue clone commander skin, but whats with the red rebels?
I think he means much of the ground in the screenshots is perfectly level, which does not happen in most swamps.
Anyway, The map looks like a good start, but I would recommend smoothing the terrain a bit and adding in more height variation.
Re: Swampland: XXL (beta)
Posted: Sat Aug 20, 2011 1:06 pm
by Noobasaurus
After finally getting in a playthrough, I am happy (well, sorta)to report that this:
Noobasaurus wrote:Is it flat? Looks a bit according to the screens.
Is true. For the most part. There was some lowered terrain around the CPs but that was about it.
Lumind wrote: Red, as I know, is low and yellow is high
I don't believe so. If you have ever lowered something a lot or raised something a lot, it alternates colors, so there is no color for low or high.
Lumind wrote:Here's a all height
Actually, most of it is red, which means it is
flat and the yellows are the raised/modified terrain.
MrCrayon wrote:i.e. Improving skins,
improving terrain,
and yeah.
I second this!
Commander_Fett wrote:I think he means much of the ground in the screenshots is perfectly level, which does not happen in most swamps.
Anyway, The map looks like a good start, but I would recommend smoothing the terrain a bit and adding in more height variation.
I second this also! :jango:
EDIT: Almost forgot to ask, did you use the blend tool in ZE? Didn't look like it. Blend is extremely powerful.
Re: Swampland: XXL (beta)
Posted: Sun Aug 21, 2011 10:44 am
by Lumind
Noobasaurus wrote:Almost forgot to ask, did you use the blend tool in ZE? Didn't look like it. Blend is extremely powerful.
I didn't use blend tool
and about height:can call it flat. but 1 little, even miserable thing-play 1 time Dagobah. I don't find there some too different terrain levels+no mountains. but of course it has better terrain than my
anyway thanks for criticize
and finally: I would like to improve all that terrain, but I don't have those materials, folders and etc.