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Posted: Fri Jan 19, 2007 11:15 pm
by PR-0927
Don't worry, the sides are 100% accurate. Also, t551's new T-21 Light Repeating Blaster is in it.

- PR-0927/Majin Revan

Posted: Sat Jan 20, 2007 12:57 pm
by RevanSithLord
The Clones really mainly used the DC series of weapons anyway.

Well, during the RotE era (Majin's view) one class did have T21's, but anyway. I can't wait for this. :D

Will be just like EpIV

Posted: Sat Jan 20, 2007 2:35 pm
by Droideka88
That weapon reminds me a dark version of the EMP Launcher. What gives? :?

Posted: Sat Jan 20, 2007 4:36 pm
by RC-1290
Woa, I've been away for a little while and everything looks even better than it did before:). I just hate it that I don't have enough time for modding anymore. Luckily there are things called vacations :P.
---
anyways, if someone wants to learn aurebesh: http://img248.imageshack.us/img248/8576 ... bet1st.gif
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I hope you will indeed release a beta tomorrow :) that would be great!

Rc-1290'Dreadnought'

Posted: Sat Jan 20, 2007 4:51 pm
by PR-0927
Well, I plan on sending Rends everything today so he can release the beta tomorrow.

I'm busy now, studying for exams.

- PR-0927/Majin Revan

Posted: Sat Jan 20, 2007 7:27 pm
by Dohnutt
Hooray! Can't wait! :)

Posted: Sun Jan 21, 2007 3:57 am
by t551
I don't know if ti looks like an EMP launcher or not, but I did base my t-21 model off of that exact reference picture.

Screen:
Image

Schizo did the texture for it.

Posted: Sun Jan 21, 2007 1:45 pm
by Ateas
Nice job! It looks a lot better than the old one.

Lol, I just noticed that the grenade launcher looks like a t-21.

Posted: Mon Jan 22, 2007 1:10 am
by Protector_Pulch
Not that surprising.Even Pandemic aren't total morons, so they probably looked for reference material as well.

And: Ateas, didn't you notice EMP launcher and grenade launcher use the same weapon model ?

Posted: Mon Jan 22, 2007 4:32 pm
by FullMetal_Alchemist
wow can't wait for this map to come out, it looks like it will pwn to da max.

Posted: Mon Jan 22, 2007 5:07 pm
by PR-0927
Due to some technical difficulties, the soon-to-be-released beta will not include the accurate sides. As of now, it is unknown what the error is.

I will be testing the sides out this coming weekend (this week is suicide, with exams). Also, I was unaware of this map also including the CW era, so I have to make the sides for the CW as well (along with localization)...and I have to add sounds for the CW era as well.

- PR-0927/Majin Revan

Posted: Mon Jan 22, 2007 5:10 pm
by Razgriz
Aww man i was so looking foward to the beta
Well good luck on exams
-------------------------------------------------------
For Mandalore!
~Razgriz

Posted: Mon Jan 22, 2007 5:31 pm
by Elmo
I talked to Rends on X fire, he said he was uploading the map now, and that, it might come out in about 2-3 hours :P

Posted: Mon Jan 22, 2007 5:36 pm
by {WRL}Bly
Yay! Thats good news.

Posted: Tue Jan 23, 2007 12:55 am
by Elmo
Protector_Pulch wrote:Things happen to not have happend the way they should. But forRends' Mos Eisley, I'd wait patiently for weeks. So don't rush, Rends, really.
it's out Pulch :P

Posted: Tue Jan 23, 2007 1:15 am
by Protector_Pulch
Oh. Crap. I guess I should delete my post.
Note to self: visit "Released" forum first.

Edit: Why the XXX can't I delete my old post? Mods, please help.

Posted: Tue Jan 23, 2007 8:54 am
by RC-1290
I'm not a mod, but I've noticed that you can delete your post as long as there is no one else who has posted after you. quite logical since you might get strange effects like people reacting to a post that doesn't exist. For the same reason you can see how much a post has been edited, after someone has replied to it.

Rc-1290'Dreadnought'

Posted: Tue Jan 23, 2007 9:51 am
by Rends
The beta V.1 is out now.
You find the download link here: index.php?name=PNphpBB2&file=viewtopic&t=8585
Please post any reports about the beta in the other thread.

This thread will be for progress only.

Posted: Tue Jan 23, 2007 12:12 pm
by The_Emperor
:D great

Posted: Tue Jan 23, 2007 2:21 pm
by Rends
Now the plan for the next future:

- adding Majins sides mod to the map
- adding more props, interior and spaceships
- tweaking Framerate (adding portals,sectors)

- bug fixes from the beta
- making horizon landscape more acurate
- more air traffic
- some texture tweaks
- more different civillians
- adding ambush teams to conquest

...