Announcing: Vehicle Pack #2

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Blackcurrent

Post by Blackcurrent »

why cant' you release a map with these included? so ppl can test them
Talibanman

Post by Talibanman »

thats very well done ship teancum. cant wait to see it in action
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Post by maxloef »

dude get some more of those like ties like tie defender advance that kinda Diet Dr. Pepper :P
Blackcurrent

Post by Blackcurrent »

yeah, the Millenium Falcon was real good!
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Post by Teancum »

Well, looks like I'll have a tech map up for playing before to long.

-A-Wing
-Moldy Crow
-*Secret ship*
-K-Wing
-Imperial Troop Transport
-7-Man Gunship

I may add my hovercraft as well (they're already released, though)
-Modified XP-34 Landspeeder (hidden blaster cannons)
-4 Man Gian Speeder
-STAP with increased top speed
-Flash Speeder


The speeders I'm not sure on. I don't want to keep everyone waiting.
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Post by -_- »

maxloef wrote:dude get some more of those like ties like tie defender advance that kinda Diet Dr. Pepper :P
no swearing?
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Post by Teancum »

Yeah, maxloef -- watch the language please
Blackcurrent

Post by Blackcurrent »

so you made those speeders? the where real cool! But i didn't like the fact that the landspeeder didn't have any waepons
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Post by Teancum »

Well, they were all part of the game, but were never used. I fixed the meshes and the odfs. And if you're talking about my Haruun Kal map, the XP-34 did have blasters, but only on that map. You just had to wait for it to spawn.
Blackcurrent

Post by Blackcurrent »

nope, i'm talking about tatooine: Fueling Station, which includes there vehicles.
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Post by Teancum »

Okay, I've decided to release the tech map. I need to take a break from this, and I don't want you guys to wait to try em' out. I'm not stopping, but I'm just spending to much time on it each night trying to finish it up. Anyways, here's the low-down on what's going on:

A-Wing
-The external model is completed
-The collision model has to be a crude one. The game doesn't like a hi-def one.
-I have an internal cockpit ready, but it crashes the game, so it's disabled.
-Tuning and weaponry are almost done

Imperial Troop Transport
-Been done for awhile, but it may have bugs - check for them

Corellian YT-1300 Transport (Millenium Falcon)
-VERY early release
-Weapons, engine glow, and tuning aren't done
-No cockpit (BF's Falcon is only temporary until XWA's new Falcon is released)

K-Wing
-I need to fix up some internal views for all but the pilot
-Weapons need tweaking

Moldy Crow
-Camera work is terrible ---- sorry
-Weapons are WIP
-It will not have a cockpit ---- You can't see out the front anyways
-Sits to high up at first

Mystery Vehicle
-No cockpit... yet
-Sits to high up at first
-Weapons are WIP


GENERAL:
-There are no icons for most of the ships. That's last on the list.
-There are a few collide problems. It's WIP.
-Weaponry isn't final
-No vehicles are localized


A cookie to whoever figures out what the mystery vehicle is.

http://portfolio.iu.edu/smmelton/aabbcc.rar
Blackcurrent

Post by Blackcurrent »

cool, i'll check this out tomorrow
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Post by JabbaLovesLava »

Hey Teancum, remebr that i offered to help you make some models if you ever want any ;)
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Post by Teancum »

Jabba -- think you might be able to make a lowrez A-Wing model for me? I need a lower rez collision model.
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Post by Teancum »

Don't download the pack -- I left a critical error and it won't load. Stand by.
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Post by -_- »

it works fine....
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Post by Teancum »

Oh, well --- check it out in about 10 minutes. I'll have the Rebel Troop Transport MSH in, too. Unfortunately, it's a prop only.
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Post by JabbaLovesLava »

uhmmm, how low the rez? Like really low? The ones that fly in the atmosphere?
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Post by Teancum »

No, it's pretty nice.
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Post by JabbaLovesLava »

Uhmmm, was that to me?
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