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Re: More than 1 water layer
Posted: Tue Oct 19, 2010 2:34 am
by sim-al2
I recall "layers" being just texture layers and not truely different levels of water.
Re: More than 1 water layer
Posted: Tue Oct 19, 2010 4:52 am
by giftheck
It will not work, the munge will reject all but the first water layer.
Re: More than 1 water layer
Posted: Tue Oct 19, 2010 8:41 am
by ANDEWEGET
The code you posted looks like code for Zeroeditor controlling the water brush/text boxes/water mode inside ZE.
Re: More than 1 water layer
Posted: Wed Oct 20, 2010 10:37 am
by ANDEWEGET
Is this error definitely hanging together with the water? Id more say its caused by a model using the rendertype reflection(is there one?). Not sure though.