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Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 4:11 pm
by lesovikk1
I must admit thinking about it now, It was defonatly not needed what so ever. Shame i didnt get to headshot makarov in codmw2, Hopefully il be able to headshoot him in Mw3 for all those civilians he killed

-Rest In Peace: Civilian AI-

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 4:34 pm
by RED51
You know I think this topic is needless, and should have not been formed.

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 5:03 pm
by StarkillerMarek
RED51 wrote:You know I think this topic is needless, and should have not been formed.
Why? We are discussing a part of a game in the "Game Discussion" thread. I don't see any point to deleting this topic.

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 5:16 pm
by Hebes24
RED51 wrote:You know I think this topic is needless, and should have not been formed.
Said the creator of this topic...

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 6:05 pm
by Fluffy_the_ic
Hebes24 wrote:
RED51 wrote:You know I think this topic is needless, and should have not been formed.
Said the creator of this topic...
Actually...
Maveritchell wrote:Split because there were more replies that were off-topic than on-topic. If it's really a big deal in the future, just make a thread, don't derail a topic.

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 7:42 pm
by RogueKnight
lesovikk1 wrote:I must admit thinking about it now, It was defonatly not needed what so ever. Shame i didnt get to headshot makarov in codmw2, Hopefully il be able to headshoot him in Mw3 for all those civilians he killed
There won't be MW3, or at least not one similar to the one you have now, Infinity Ward has been closed, I believe, I may be wrong. I know all of the heads of company were fired.

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 7:56 pm
by StarkillerMarek
Ha, I wonder why. Maybe it had to do with some controversy regarding a certain level in MW2.




JK.

Re: Modern Warfare 2 airport mission

Posted: Wed Apr 14, 2010 8:59 pm
by Valthero
Hebes24 wrote:
RED51 wrote:You know I think this topic is needless, and should have not been formed.
Said the creator of this topic...
:funny2:


I personally feel that it was unneeded. Perhaps they were just giving in to the people who love a boat load of targets and don't care who they are..

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 1:30 am
by B-1Burt
Teancum wrote:No matter how you slice it IW knew that their game would have been just as good without it. They did it to drum up controversy and sales.
That's really what it boils down to... Rockstar(The Game developing company) could have though of a thousand different ways for the player to revive their health in the GTA games. But the fact the chose to use, umm... Professional Women... to up your health meter only shows how they wanted controversy. When it gets put on the ten o' clock news that "Your children are being trained to become criminals," that's free advertising. Rockstar doesn't care what the PTA or MAD say. All they care about is, at the end of the quarter are their figures in the black.

Infinity Ward put it in the game to try and squeeze more advertising out of news coverage. I played the Airport level and the thing that struc me most was how easy it was compared to the other levels. Hardly any fire in my direction, only a couple security guards and swat teams at the end. The civilians I shot were unarmed and ran and screamed in horror. As realistic to being a mass murderer as I care to get.

I know this stuff happens in the real world. I see it on the news. I feel its effect when I go through airport security. But a video game for me is an escape, and when i pick up the controller for the time that I'm playing, for me anyways, I'm saving the human race from aliens. Or maybe I'm a underground street racer that's always on the run. Or my personal favorite, a blue hedgehog with the fate of the world on his shoulders. But sometimes, I'm a soldier fighting for freedom. And in the airport level, I'm a mass murdering terrorist looking to start a war. For me, I know that I could play through every FPS from now on til' I die, without a massacre mission.
Hidden/Spoiler:
And in this case it is plausible that a terrorist mowdown could start a war. Makarov and his men shot his own people at the airport to give him a reason to start a war with the U.S. And it was real easy for him to blame America when one of the gunman turns out to be a U.S. soldier. So all Makarov had to do was declare war, its as simple as that. Wars have been fought over more frivolous things.

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 5:16 am
by Nihillo
I agree with Burt, they just put it in there so everyone would talk about it, and guess what? We are talking about it. It's just for the publicity, I don't think they were trying to accomplish anything with this.

That said, the following is about violence and games, NOT Modern Warfare 2:
Nihillo wrote:
Teancum wrote:
Nihillo wrote:
Hidden/Spoiler:
Oh, and about the MW2 airport mission... I understand this is not the place nor the time to discuss this, but I don't see why this particular instance of violence is any different from anything we have ever done before in action games, most of us have killed hundreds -if not thousands- of simulated living beings without ever having second thoughts about it, why is it suddenly so different now?
Because they blatantly have you kill tons of innocent people who have no chance whatsoever to fight back. You just mow them down for the sake of killing. At least in other games you get shot at first and are trying to save the world somehow.
Well, I disagree, but whatever, let's move on. Sorry for steering the topic off track for a bit there.
I guess I should expand on this, now that there is a separate thread for this discussion. So, okay, I disagree, what's my argument? I have played God of War, I have played Prototype, I have played Grand Theft Auto, I have played many gory blood-fests where the main character outright slaughters innocent people - granted that I wasn't actually aiming to kill them, unless it was necessary, but accidents happen quite a lot - still, I do not feel remorse or guilt for doing bad things to those poor folks (even if it was unintentional), because it is a game, I am fully capable of separating games and reality, I'm not, as Lesovikk said, a blood seeking maniac (in fact, I feel sick at the sight of actual blood).

As for the games themselves, not every story is - nor should it be - about a champion of light trying to save the world; more often than not, those which are about revenge (God of War), loss of control (Prototype) or violence and crime in our society (Grand Theft Auto) tend to be more interesting than your typical "let's save the world" plot, because they deal with a very human aspect of life: emotions. Sometimes we feel angry and just want to smash things, sometimes we want something so bad, that we could steal, sometimes we don't really know what we're doing.

In games like these, it is not necessary for the main character to actually accomplish anything, most of the time, it is his very rampage that serves as the main point of the story. Some might say Kratos is a ruthless and violent psychopath, but they are secretly rooting for him, they want to see how far he will go. Everyone must have had a moment in their lives, in which they wanted to simply deliver themselves to anger and just let it go from there, these games let you relive that moment, and do what you (most likely) didn't do. That's the point.

Now, don't get me wrong, I'm not saying real life violence is justified, as long as it is for "therapeutic" purposes or some [Redbull] like that. What I'm saying is that violence in video games can be justified, as long as the person playing is a mature individual, capable of discerning real from not real. Games are, as B-1Burt said, an escape, it is a 'rules-free' environment in which you can do whatever you want withouth having to worry about the implications of this or that.

Bonus comment:
B-1Burt wrote:When it gets put on the ten o' clock news that "Your children are being trained to become criminals," that's free advertising
And if games are turning your children into murderers, then perhaps, instead of blaming the developers of the game, you should be asking yourselves why you let them play the darn thing in the first place...

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 5:54 am
by Teancum
Nihillo wrote:
B-1Burt wrote:When it gets put on the ten o' clock news that "Your children are being trained to become criminals," that's free advertising
And if games are turning your children into murderers, then perhaps, instead of blaming the developers of the game, you should be asking yourselves why you let them play the darn thing in the first place...
No this I can agree with. Didn't agree with much else in your last comment, but parenting is the issue with underage killings, beatings, etc.

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 9:09 am
by lesovikk1
RogueKnight wrote:
lesovikk1 wrote:I must admit thinking about it now, It was defonatly not needed what so ever. Shame i didnt get to headshot makarov in codmw2, Hopefully il be able to headshoot him in Mw3 for all those civilians he killed
There won't be MW3, or at least not one similar to the one you have now, Infinity Ward has been closed, I believe, I may be wrong. I know all of the heads of company were fired.
Na its still open some employes got sacked thats all

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 12:42 pm
by Hebes24
lesovikk1 wrote:
RogueKnight wrote:
lesovikk1 wrote:I must admit thinking about it now, It was defonatly not needed what so ever. Shame i didnt get to headshot makarov in codmw2, Hopefully il be able to headshoot him in Mw3 for all those civilians he killed
There won't be MW3, or at least not one similar to the one you have now, Infinity Ward has been closed, I believe, I may be wrong. I know all of the heads of company were fired.
Na its still open some employes got sacked thats all
More like some employees resigned. (and are rumored to be starting their own business....)

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 4:56 pm
by Thire
No, the two executives were fired by Activision and they did form their own company. Since then a few more people have resigned.

Re: Modern Warfare 2 airport mission

Posted: Thu Apr 15, 2010 11:52 pm
by Grev
Thire wrote:No, the two executives were fired by Activision and they did form their own company. Since then a few more people have resigned.
And now the founders, who are working for EA now, are in a legal battle with Activision for Modern Warfare.

Re: Modern Warfare 2 airport mission

Posted: Fri Apr 16, 2010 1:21 am
by B-1Burt
Teancum wrote:
Nihillo wrote:
B-1Burt wrote:When it gets put on the ten o' clock news that "Your children are being trained to become criminals," that's free advertising
And if games are turning your children into murderers, then perhaps, instead of blaming the developers of the game, you should be asking yourselves why you let them play the darn thing in the first place...
No this I can agree with. Didn't agree with much else in your last comment, but parenting is the issue with underage killings, beatings, etc.
I was kinda going with the Quote/unquote inuendo here. Not that video games train kids for violence and murder, I don't believe that. No I'm saying that the mainstram media often potrays it as such. Anytime some kid goes off and blows a hole in someone's skull, and video games are connected then there's another investigation. When people found out the Columbine guys were linked to Doom, that was instantly the problem. Nevermind that most of American gamers at the time were taking chainsaws to Cacodemons.

Even more ramblin'.
Hidden/Spoiler:
But whenWhen emotion and feelings are expressed through something that "thing" becomes a work of art. Look at paintings, sculpture, music, photography, movies, literature. If this is true than Video Games became an art form long ago when progamers could only dream of more than one color on a screen. Though many people find it hard to believe how flashes of color on a monitor could be form of art. Yet they have their escapes, albeit a favorite music or fiction genre.

In instance like the Airport level appears it is hard to call it art. If that level was solely created for the purpose of generating a buzz so people would buy the game. Then in no way is it art. It is nothing more than the world edgiest advertisement, put in the game so senseless sheeple would claim it had a "Deeper Meaning" and everyone else would pass the word on about it. And the classified ads aren't art.

Re: Modern Warfare 2 airport mission

Posted: Fri Apr 16, 2010 12:11 pm
by Nihillo
B-1Burt wrote:I was kinda going with the Quote/unquote inuendo here. Not that video games train kids for violence and murder, I don't believe that.
I know, my comment was pointed towards those who blame the games for their kid's problems, not you. :P

Re: Modern Warfare 2 airport mission

Posted: Fri Apr 16, 2010 4:38 pm
by VF501
It was a poorly done, pointless and boring sequence in the game. Made less sense than the 60+m snowmobile jump, Shepard's motives and the Russian invasion. More to the point, if the 141 can find out who supplied the weapons, which would lead them to Makarov, a known international terrorist, how come the Russians couldn't. The whole Zahaekev Russian Hero thing doesn't make any sense after the events of the last game either.