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DL the BEST map, because:

Posted: Fri Apr 08, 2005 6:30 pm
by Qdin
Listen up guys, AFTER you looked at this, PLEASE RESPOND - EVEN IF YOU DOESN'T HAVE ANYTHING TO SAY!!! PLEASE!! thanks...

Ok, guys. The BEST map, I've played (until further notice) is the new map from our own Rebel_scum. This map, is GREAT to EVERYTHING - including starfighter attacking. AND instead of A LOT of starfighters, ALL the Rocket-men (is it Vanguards they are called???) are SHOOTING AT THE STARFIGHTERS!!! YAY!!! THE PERFECT MAP TO IMPROVE EVERYTHING!!! :D please try it, it REALLY is great... I post this, because Rebel_scum's map is SO good, and there isn't even 30 who downloaded the map... (from http://www.pcgamemods.com) and thereis almost NO one, who gave him compliments... I can SEE he made a GREAT job, so download it from here, and play it, and start posting your comments (you WONT be disappointed) so rebel_scum can see, that he is appreciated :D please? thnx

You can download it from: http://www.pcgamemods.com/11565/
C ya

RE: DL the BEST map, because:

Posted: Fri Apr 08, 2005 6:40 pm
by rebel_scum
umm Qdin,i think your overreacting BIG time.
i appreceate it but your overreacting.

thanks anyway

PS:Qdin yes i still will make maps

for anybody else only Qdin would get it so pay no attention to this thread

Posted: Fri Apr 08, 2005 6:56 pm
by Tex
I'll give the map a try, downloading it now.

We'll see if it's as good as you say. :wink: :twisted:

Posted: Fri Apr 08, 2005 7:26 pm
by guru
qdin, you are hilarioius..... your posts aLWAyd LOok like your typing in a fire!

Posted: Fri Apr 08, 2005 7:30 pm
by Tex
It turned out I already had the map, just a slightly older version. I won't say the map isn't any good but no, it's not the best map. Not by a long shot.
Perhaps it's a great map for ground troops but for pilots it's close to a nightmare. Due to the lack of surface detail (shadows, dirt, debris, etc.) it's almost impossible to guess depth and to spot obstacles (hills) in time to pull away. The moment you realize you're gonna hit the ground it's already too late. With a bit of luck you just bounce instead of crash.

Posted: Fri Apr 08, 2005 9:09 pm
by BlackHawk549
Yes i died 10 times when i was doin hawk dives (Dive straight down firing on the enemy and pull up towards the way the rest are goin, the come from behind attack, swoop up, and repeat. This is very effective yet it can also open u up to vangaurds, ect. Of course if ur depth perception is off, ur as good as dead)

Posted: Sat Apr 09, 2005 9:10 am
by Qdin
hehe, you see? THATS why its the BEST map, you keep dying :wink: :D I'm gonna play thid map, over, and over, and over... and when you LEARN to avoid, and when you play another map - in a starfighter - you can avoid in LAST second :wink: I REALLY loves this map... so next time, make a starfighter map - but I STILL think, that we needs theese things:
1 anti-air turret behind each start CP
1 behind the AT-AT wreck
1 in front of the cave, next to the Millenium Falcon

maybe 2 more StarFighters to Rebs/CIS - you said, that they are better, but why is there the same numbers of StarFighters on each team on Bespin: Platforms??? think about that :wink:

:D I love this - and put something in front of the Anti Air Turrets, so they ONLY can shoot the Star Fighters :D (maybe add a Transport Ship? you decide - but with those great AI's, we could use more flying things)

this is just MY oppinion - but leave a comment - I hope you add this to the final :D

C ya guys, and guru; I'm AM on fire :D :twisted: