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Change the Detonator Sound
Posted: Sun Sep 04, 2016 2:17 pm
by CdtFox
How to change the explosion sound of a detonator?
I've just see that It's not working like a blaster with the FireSound = "" code. What is the right code to use?
Thanks for the help

Re: Change the Detonator Sound
Posted: Sun Sep 04, 2016 6:13 pm
by Marth8880
From
http://www.secretsociety.com/forum/down ... dhooks.txt:
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ClassLabel = "explosion"
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SoundProperty = "" : Played when the explosion is spawned
If this explosion produces chunks the following properties can be attached
to all chunks.
ChunkInitialCollisionSound = "" : Played each time the chunk collides with
something.
ChunkScrapeCollisionSound = "" : Played as the chunk slides along another
object.
You want SoundProperty.