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Posted: Thu Jan 19, 2006 7:47 am
by Teancum
Why not? Manaan probably still existed in the Clone Wars era, and there probably were senators from Manaan, etc.
Posted: Thu Jan 19, 2006 8:46 am
by DARTHVADOUR
I WAS THINKING WHY DONT U PUT PART OF A STAR DESTROYER OR DROID SHIP
Posted: Thu Jan 19, 2006 8:49 am
by OGEB1103
Why the shouting? If you had caps lock on the i would be lowercase? Werrrr?
Posted: Thu Jan 19, 2006 6:04 pm
by forresal
Wow! The screenshots look awesome. Can't wait to check it out tonight!
Thanks for all your hardwork and sharing your creation.
Its maps like this that make me feel too intimidated to try building one of my own!!!

Posted: Thu Jan 19, 2006 10:40 pm
by Astute
As far as place goes, i have little idea. However, i've come up with two underwater designs. One open level near the surface where its much brighter, and its mostly flat ridges of a reef, allowing for good size vehicle battles(CW). On the other hand i could make a network of underground caves where you can hide in the darkness, or fight from underwater cliff to underwater cliff(GCW/CW). Well, thats all the brainstorming i'm going to do. I'll have to wait till we get the SWBF2 tools to see what i have to work with.
Posted: Fri Jan 20, 2006 1:17 am
by Exclamation
Doesn't sound like you have any shortage of options for water battles,
Astute!

Nor a technical shortage, as I can gather from playing your map.

Like Schizo said, take a little getting used to, but very nice. Completely different than any other map... and good at it, too. Keep it up!
Since everyone is dishing out planets... why not an underwater Felucia? That would be eerie... glowing, aquatic giant fungus.

Posted: Fri Jan 20, 2006 1:22 am
by EraOfDesann
Leviathan wrote:Sky', what's this "
Ewok Harpoon" you've mentioned earlier ?

I believe Face is refering to the ewoks' spears.
Posted: Fri Jan 20, 2006 8:32 am
by saberhagen
This map is fantastic!
One thing that you might want to improve is that when you fire the shrapnel launcher pistol thing you get an animation of a hand throwing a grenade. You could try changing the weapon's AnimationBank from "grenade" to "pistol". I think it should work as the mortar launchers in the shipped game are "grenade" class but use the "rifle" animation bank.
Posted: Fri Jan 20, 2006 4:27 pm
by Astute
Originally it did have the grenade animation, but i would sometimes end up throwing the wrong grenade because they both looked the same.
I'm going to be resubmitting with KSv1.1, which will have all the minor fixes that you guys have listed.
Posted: Sun Jan 29, 2006 5:15 pm
by Trans
Astute can you upload the map again or can someone else send it to me please
Posted: Sun Jan 29, 2006 5:41 pm
by -_-
Leviathan wrote:Sky', what's this "
Ewok Harpoon" you've mentioned earlier ?

Oh that! Instead of shooting just a ball of smoke, he can attach a re-skinned harpoon from the eowk assets! (Like a missile) That way, it'll look more reailstic. Afterall, it's a harpoon gun, right?

Posted: Sun Jan 29, 2006 7:48 pm
by Ace_Azzameen_5
Dry Areas? Indoors?
Correct me if I'm wrong, but could you use some sort of "no rain" region (the bubblels are essential rain type effects, right?) to have dry-land indoors or above a certain height of your map? Sorry if I'm wrong, but I've never used rain or whatever youve used. VERY Original idea.
What about a retextured speeder bike that is a flyer? That would be . . .beyond words.
Posted: Mon Jan 30, 2006 3:49 am
by ^Destroyer^
Maybe you could get the AI throwing less grenades. It's like a mine field there

!!!!! It is a
very cool idea.
Posted: Mon Jan 30, 2006 4:32 pm
by Astute
Sry, here is the other link.
http://starwarsbattlefront.filefront.co ... rene;55285
Yes, the AI do throw a lot of grenades, but i guess its better than them sniping you with the harpoon. The bubble effect is essentially rain with some modifications, so a no rain region would work, as well as a shadow region to give the change in light. I'm looking into dry to wet environments like this, think inside a shipwreak with water in the bottom half. As far as vehicles go, its very hard to have a speederbike or the mini sub "swim" around in the water. The collisions make it nearly impossible to move near obstacles, and have you ever tried to shoot at a moving target while in mid air? Its a tough shot. I have been looking into the manta sub though, but i'm still unsure what the republic's vehicle would be (not the trooper)
Posted: Mon Jan 30, 2006 7:42 pm
by Ace_Azzameen_5
Have you ever heard of the republic gunship?
Posted: Tue Jan 31, 2006 4:16 pm
by Astute
Yes, but i'm looking for a single man fighter to compete with the mantasub. The jedi starfighter is very aerodynamic. I could try reskinning it as an underwater fighter
Posted: Tue Jan 31, 2006 4:37 pm
by Leviathan
Maybe
this Answers.com article could help you...

Posted: Tue Feb 07, 2006 2:44 pm
by Guest
wicket...
The most original designally map for SWB

Posted: Sat Feb 11, 2006 11:32 pm
by Delta_57_Dash
.... Is this topic....
dead?