Xagobah: Mazarian Assault WIP
Posted: Sun May 18, 2008 8:36 pm
Ok, so this is a thread that I have created for my map, Xagobah: Mazarian Assault that I am currently working on. To make it short, no, I did not copy the idea from the map over at filefront. I actually got the map idea from the book Boba Fett #5: A New Threat.
Now that that’s said, my main goal for this map is epicness. The stock SWBF2 maps have only 16 units on the field at a time. Wow, that’s a lot. In reality, such famous battles for planets like Geonosis had thousands of troops at a time. Now, this could very easily make the map unplayable, so I have, currently, 1000 reinforcements with 100 units on the battlefield at a time. I also have a larger amount of command vehicles than most maps; at times there can be two gunships, two UTATs, and 5-7 ATTEs. I had to recently tone this number down a bit, since I was going over the 16 cp limit.
I really don’t have the time to go into storyline details here, so check out the Boba Fett book if you want to know. I might update this with a basic storyline later; we’ll see what time allows. The specific storyline for my map is as follows (much of it is exactly what is said in the book):
Jedi General Glynn-Beti has landed on Xagobah, along with Anakin Skywalker. They are leading the clone assault on the Mazarian citadel, a bioengineered nightmare created by the Separatist Wat Tambor, who is holed up inside his nightmarish structure. The hours of battle turn into days, with no foreseeable victory. Finally, the Jedi decide to pull out all the stops and send in an elite team of clones, the best-of the best from their respective legions. Among them are clone commandos, assassins, top-notch sharpshooters and heavy weapons specialists, vehicle technicians, and the elite-of-the-elite jet troopers. Along with the troops comes drops of ATTEs, speeders, ATRTs, and the new concept UTATs. Gunships, ARC-170 fighters, and several jedi starfighters are flown down to assist in the battle.
On the opposing side, the CIS is preparing for the onslaught of the Republic forces. They airdrop their most powerful tanks and walkers, including the Dwarf and Homing Spider Droids, the feared Hailfire droid, and the Armored Tank Droid. The common STAP is shipped in bulk to the Mazarian. Leading the countercharge is General Grievous.
On the battlefield, an unlikely alliance forms between Anakin Skywalker and the bounty hunter Boba Fett, who was sent by Jabba the Hutt to collect the bounty placed on Wat Tambor. As he says, “the enemy of my enemy is my friend”, and thus he assists the Republic forces in the assault.
The map is about 3/4 done:
Sides (customization of): 75%
Terrain (height/texture): 100%
Props/turrets: 85%
Locals (Anakin + Boba Fett, Xamsters(Xagobah locals): 0%
Vehicles: 90%
Localization: 95%
Sounds: 80%
.ODF changes (realism fixes): 50%
Now, for the screenshots:
Note the freecam glitch in the previous one.
So, I have the majority of the map done; the only big project I still have to tackle is making my custom local sides.
Comments are welcome! Give me feedback/ideas so that I can improve the map!
-Superm9
Now that that’s said, my main goal for this map is epicness. The stock SWBF2 maps have only 16 units on the field at a time. Wow, that’s a lot. In reality, such famous battles for planets like Geonosis had thousands of troops at a time. Now, this could very easily make the map unplayable, so I have, currently, 1000 reinforcements with 100 units on the battlefield at a time. I also have a larger amount of command vehicles than most maps; at times there can be two gunships, two UTATs, and 5-7 ATTEs. I had to recently tone this number down a bit, since I was going over the 16 cp limit.
I really don’t have the time to go into storyline details here, so check out the Boba Fett book if you want to know. I might update this with a basic storyline later; we’ll see what time allows. The specific storyline for my map is as follows (much of it is exactly what is said in the book):
Jedi General Glynn-Beti has landed on Xagobah, along with Anakin Skywalker. They are leading the clone assault on the Mazarian citadel, a bioengineered nightmare created by the Separatist Wat Tambor, who is holed up inside his nightmarish structure. The hours of battle turn into days, with no foreseeable victory. Finally, the Jedi decide to pull out all the stops and send in an elite team of clones, the best-of the best from their respective legions. Among them are clone commandos, assassins, top-notch sharpshooters and heavy weapons specialists, vehicle technicians, and the elite-of-the-elite jet troopers. Along with the troops comes drops of ATTEs, speeders, ATRTs, and the new concept UTATs. Gunships, ARC-170 fighters, and several jedi starfighters are flown down to assist in the battle.
On the opposing side, the CIS is preparing for the onslaught of the Republic forces. They airdrop their most powerful tanks and walkers, including the Dwarf and Homing Spider Droids, the feared Hailfire droid, and the Armored Tank Droid. The common STAP is shipped in bulk to the Mazarian. Leading the countercharge is General Grievous.
On the battlefield, an unlikely alliance forms between Anakin Skywalker and the bounty hunter Boba Fett, who was sent by Jabba the Hutt to collect the bounty placed on Wat Tambor. As he says, “the enemy of my enemy is my friend”, and thus he assists the Republic forces in the assault.
The map is about 3/4 done:
Sides (customization of): 75%
Terrain (height/texture): 100%
Props/turrets: 85%
Locals (Anakin + Boba Fett, Xamsters(Xagobah locals): 0%
Vehicles: 90%
Localization: 95%
Sounds: 80%
.ODF changes (realism fixes): 50%
Now, for the screenshots:
Hidden/Spoiler:
Hidden/Spoiler:
Comments are welcome! Give me feedback/ideas so that I can improve the map!
-Superm9








