Page 18 of 72

Re: The MOD/MAP Idea thread

Posted: Sun Mar 14, 2010 3:09 pm
by genaral_mitch
There was more than that planned on your site.

Re: The MOD/MAP Idea thread

Posted: Sun Mar 14, 2010 3:16 pm
by Eaol
I'd love to talk, but I said that I would do as much as possible. Give me a break, it still takes a long time for me to be satisfied with anything I make. And I won't ever release anything until I am satisfied with it. By the way, that site is far out of date. (Heck, I lost the URL anyway). :P

Just for the record, I'll find it and tell you how many maps were listed there. I won't make all of em, don't get me started. Plus there is a lot of work that will go into making a single map, even a normal one. And the concepts on there are also out-of-date. I'm not Chuck Norris :roll: . I'm still modeling the Imperial Star Destroyer. The bridge is difficult.

Re: The MOD/MAP Idea thread

Posted: Thu Mar 18, 2010 6:25 pm
by ThePRPD
I've always liked the possibility of a Trade Fedration Ship/Station map.

Re: The MOD/MAP Idea thread

Posted: Sat Mar 27, 2010 3:57 pm
by Starkiller-Schnitzel
oh i want a map how every can fly a star destroyer or another battleships!and the slave 1 or 2 of course!!! :eek: :eek: :eek:

Re: The MOD/MAP Idea thread

Posted: Sun Mar 28, 2010 8:20 am
by ThePRPD
A Space Map with Vader's Executor being one of the main CP ships sounds like it could be fun with a few other Rebel and Empirial CP Star Destroyers around it in a complete battle.

Each CP ship being able to be destroyed as well would make it a lot more fun but the Executor's hull has to be really strong.

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 3:29 pm
by CressAlbane
That sounds like a fun idea, but
Is there an Executor model around?

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 3:40 pm
by Eaol
Someone can make one.

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 4:52 pm
by Ping
CressAlbane wrote:That sounds like a fun idea, but
Is there an Executor model around?
I know Mav made one, but I don't think it was released. Then again, it was in the Convo Pack, so you could look in the Convo Pack assets for it.

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 5:05 pm
by Eaol
Or I can make one :).

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 5:31 pm
by Maveritchell
Ping wrote:
CressAlbane wrote:That sounds like a fun idea, but
Is there an Executor model around?
I know Mav made one, but I don't think it was released. Then again, it was in the Convo Pack, so you could look in the Convo Pack assets for it.
I didn't make one, and it was never released (again because I didn't make it). The model I used in Space Endor was EvilleJedi's Executor model.

Re: The MOD/MAP Idea thread

Posted: Wed Apr 07, 2010 7:13 pm
by Eaol
In other words, you can just use EvilleJedi's executor.

Re: The MOD/MAP Idea thread

Posted: Thu Apr 08, 2010 3:19 pm
by CressAlbane
IF someone could provide the neccesary models I guess I could pull the map together if need be.
Perhaps a face-off between Home One and Executor?

Re: The MOD/MAP Idea thread

Posted: Wed Apr 14, 2010 11:53 pm
by lucasfart
What would make a fun map, especially in multiplayer, would be a map with two castles and a large hill in the middle. Make it king of the hill, with weapon pickups located throughout both castles, and you start off with a pistol or something. Spots for snipers on the walls to snipe at the hill, and a small set of ruins for people on the hill to hide behind. I think it would work awesomely and would not be that hard to model for.......in fact, i might give it a go myself later, but anyones willing to give it a try....

Re: The MOD/MAP Idea thread

Posted: Thu Apr 15, 2010 4:32 am
by Lephenix
I think MaxLoef has made an executor .

Re: The MOD/MAP Idea thread

Posted: Thu Apr 15, 2010 4:43 pm
by SilvaDalek
A World War I map would absolutely be amazing.

Re: The MOD/MAP Idea thread

Posted: Sat Apr 17, 2010 7:56 pm
by Tauntaunwampa
Assualt at Ziro's Hideout?

Re: The MOD/MAP Idea thread

Posted: Sun Apr 18, 2010 8:51 am
by Starkiller-Schnitzel
what about a Avatar mod for battlefront 2?With na´vi and RDA soldiers!
Please make this mod!All Avatar fans want him!

Re: The MOD/MAP Idea thread

Posted: Sun Apr 18, 2010 9:36 am
by lucasfart
Look at the start of page 16 of his topic, and you'll understand why it hasn't been done yet.....and i advise learning to mod before you try to throw your weight about organizing a modding team.

Re: The MOD/MAP Idea thread

Posted: Sun Apr 18, 2010 8:18 pm
by Eaol
Page 16 of what?

Re: The MOD/MAP Idea thread

Posted: Sun Apr 18, 2010 8:37 pm
by AQT
I think lucasfart meant to say page 16 of this topic.