Crashing!!!

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Shinude
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Crashing!!!

Post by Shinude »

Hey everyone,

I don't know why, but about 5 seconds after my map loads it crashes the whole game. there is no problem i can think of, but i just know it only happens when i set Common\scripts\***c_con.lua to ReadDataFile("dc:SIDE\\rep.lvl". But it's only a problem when REP is set that way. CIS and is fine having dc:SIDE\\cis.lvl.
I can't think of what else to try because i've replaced all the REP side files and replaced ***c_con.lua but nothing seems to work.
If anybody has any tips or other things i should check then i'd really appreciate your input.

Thanks,
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Post by Aman/Pinguin »

Well, would be easier to find the problem if you would post your MungeLog's
( also look here: BF2_ModTools\data_ABC\_BUILD\Sides\REP )
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Post by Master Fionwë »

Also, it may be that your missing some asset in your rep side. Post the error log if you have it.
Shinude
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Post by Shinude »

It doesn't say anything about an error or even a warning in the munge log and there is nothing that i can find wrong with BF2_ModTools\data_ABC\_BUILD\Sides\REP (i even re-installed BF2_ModTools to make sure i had all the correct asset files).
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Post by trainmaster611 »

Make sure you have the rep.req and repshell.req in your data_ABC/Sides/rep folder. That error pops up in the log if you don't.
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Post by Shinude »

yeah, they're in there
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Post by MercuryNoodles »

Check any rep side odfs you've modified very carefully (and I mean take some time to really look over everything rather than skim over it and miss something, because it's very easy to do), and see if you've altered something incorrectly. The logs don't always show when you've screwed up an odf, so it's imperative that you check. If you can't find the error, you could tell us what exactly you've changed, and we may be able to figure it out from there.
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Post by Shinude »

Well i made copies of all the originals and when it had the problem i restored them to their original states. When it had the problem i even re-installed the mod tools and replaced all the side files so there couldn't be a problem with them.
i guess the only thing to try now is to remake the hwole DATA_*** file and just copy my map over.
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