Smoke grenade
Posted: Thu Jun 07, 2012 6:31 pm
i've made a smoke grenade that works fine, but its a bit pointless against ai, i was wondering if there is someway to make it so computer players don't notice you if your in it or will have bad aim in it.
i was reading on another topic about smoke grenades and someone suggested the setdenseenvironment lua code, but i'm not sure that would get me what i want.
i was wondering, what if the grenade was able to make you bascially invisable, like the stealth but without the invisablity, only the radar jamming and the ai not seeing you part. so basically a grenade that you are invisable if you are in the effect of it.
i know effects aren't really something trackable but maybe some timing and lua coding and a bit of luck could do it.
any ideas?
i was reading on another topic about smoke grenades and someone suggested the setdenseenvironment lua code, but i'm not sure that would get me what i want.
i was wondering, what if the grenade was able to make you bascially invisable, like the stealth but without the invisablity, only the radar jamming and the ai not seeing you part. so basically a grenade that you are invisable if you are in the effect of it.
i know effects aren't really something trackable but maybe some timing and lua coding and a bit of luck could do it.
any ideas?