Tatooine Valley: RELEASED
Moderator: Moderators
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AlPhA29
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AlPhA29
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
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SynchLynch
Typically, on this map, I just take the Tusken cps first; then you don't have to worry about those unbathed bastards. Funny thing though: If you've the patience you can do just the opposite. Take all enemy bases and watch the tuskens flourish. It's hilarious to DQ the empire in the first couple of minutes and make the tuskens your main headache. Easier to pull off in the Desert Showdown map though, unless you're a wimp and want to take it off elite.
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PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
- EJMM
- Private First Class
- Posts: 79
- Joined: Sun May 14, 2006 6:18 pm
- xbox live or psn: EJMM5
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eRAGONE
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
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PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
Penguin, I'm not so sure about that.
I suggest deleting (I would back it up or cut to a new place) your map from the your addon directory and then installing the files you gave us, and trying it.
I ran into a guy who's map worked fine for him, but crashed for everyone else. He had some left over things that where making it work for him, but they were not present in the released version, causing a crash for the downloaders. Upon deleting his directory and clean/munging (im assuming the clean/munge wont work since you've probably made changes) it crashed just like his publicly released version.
I suggest deleting (I would back it up or cut to a new place) your map from the your addon directory and then installing the files you gave us, and trying it.
I ran into a guy who's map worked fine for him, but crashed for everyone else. He had some left over things that where making it work for him, but they were not present in the released version, causing a crash for the downloaders. Upon deleting his directory and clean/munging (im assuming the clean/munge wont work since you've probably made changes) it crashed just like his publicly released version.
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
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AlPhA29
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Chris165
- Chief Warrant Officer

- Posts: 356
- Joined: Tue Apr 11, 2006 8:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Netherlands
I really like the map especially what you did with the guard and the attack from the sith that has 2 lightsabres, but:
I like the wookiee homing laucher but you can't fire them all at 1 time like at republic commando by charging them up.
you can't walk with a walker across the bridge
the SBD is a little strange
I like the wookiee homing laucher but you can't fire them all at 1 time like at republic commando by charging them up.
you can't walk with a walker across the bridge
the SBD is a little strange
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stealth#a$$a$in{bf2}
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PvtParts
- Jedi

- Posts: 1001
- Joined: Mon Apr 03, 2006 9:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: plundering yer booty
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Penguin
- Jedi Admin

- Posts: 2541
- Joined: Sun Mar 05, 2006 12:00 am
- Location: Australia
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Chris165
- Chief Warrant Officer

- Posts: 356
- Joined: Tue Apr 11, 2006 8:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Netherlands

