Hi,
i'm looking for a inside flag that makes this:
1. double sided transparency
2. texture should be displayed on both side of the mesh (I have a plan and need the texture on both side)
3. NO GLOW!!!!
4. should be displayed everytime (no matter what the enviroment lights are)
So i tryed 1B and 0A but both have glow. Maybe someone of you can tell me what i did wrong.
I used this post: http://www.gametoast.com/viewtopic.php?p=424522#p424522
I thought 1st value: 1 for hardeged and 2nd value for double trans. But why is it glowing??
Double transparency+hardeged+double sided texture [Solved]
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- Anakin
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Double transparency+hardeged+double sided texture [Solved]
Last edited by Anakin on Sun Mar 30, 2014 6:20 am, edited 1 time in total.
- Nedarb7
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Re: double sided transparency + hardeged + double sided text
Try this post. Its what I always use:
viewtopic.php?p=480836#p480836
viewtopic.php?p=480836#p480836
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Marth8880
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Re: double sided transparency + hardeged + double sided text
Pretty sure you just need to use hex value 18.
- Locutus
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Re: double sided transparency + hardeged + double sided text
If you have trouble with 18 because of glow when two of those objects are behind each other (like I had with serejas polar express train doors) try 19.
- Anakin
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Re: double sided transparency + hardeged + double sided text
Wow that's a nice list. I'll try 18 tomorrow
What means emissive and what's the different to glow??
What means emissive and what's the different to glow??
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THEWULFMAN
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Re: double sided transparency + hardeged + double sided text
Glow just glows on its own.
Emisive only glows when other transparent objects are in front of it.
As an example.
And more info here. http://www.gametoast.com/viewtopic.php?f=36&t=27355
Emisive only glows when other transparent objects are in front of it.
As an example.
Hidden/Spoiler:
- Anakin
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Re: double sided transparency + hardeged + double sided text
19 is working.
Thank you for your help
Thank you for your help
