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Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 9:02 pm
by THEWULFMAN
Cerfon Rournes wrote:
acryptozoo wrote:like?
Like. :shock:

I concur. :plokoon:


Looks fantastic.

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 9:13 pm
by Noobasaurus
THEWULFMAN wrote:
Cerfon Rournes wrote:
acryptozoo wrote:like?
Like. :shock:

I concur. :plokoon:


Looks fantastic.
I second this! :o

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 9:18 pm
by Unlucky13
Very nice. Love the environment.

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 9:38 pm
by DarthEste01
it's magnificent,it's your creation.

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 9:55 pm
by Nova Hawk
Wow dude, that's a really nice map! Definitely a surplus of foliage you got going there.

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 10:12 pm
by Noobasaurus
Nova Hawk wrote:Wow dude, that's a really nice map! Definitely a surplus of foliage you got going there.
Or perhaps it's just close together... :funny2:

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 08, 2011 10:19 pm
by DarthEste01
which animals are there?

Re: Acryptozoo's Yavin Mappack

Posted: Sat Sep 10, 2011 5:01 pm
by acryptozoo
DarthEste01 wrote:which animals are there?
thats a secret for now :wink:
there are water cyc's whisper birds and jellyfish so far

UPDATE :D

moar palmtrees
and an abandoned village (perhaps the same people from the plateau :shock: )
Hidden/Spoiler:
ImageImage

Re: Acryptozoo's Yavin Mappack

Posted: Sat Sep 10, 2011 5:02 pm
by Noobasaurus
acryptozoo wrote:moar palmtrees! :maulsaber:
Hidden/Spoiler:
How many palm trees do you need? :shock:

Re: Acryptozoo's Yavin Mappack

Posted: Sat Sep 10, 2011 5:09 pm
by SpartanA259
That is awesome.

Re: Acryptozoo's Yavin Mappack

Posted: Sun Sep 11, 2011 6:10 pm
by acryptozoo
moved all the ships in yavin orbital assault so they arent in as big of a cluster
Hidden/Spoiler:
ImageImage
i also made a proper proton torpedo
Hidden/Spoiler:
Image
i will make a concussion missile, proton bomb(rebel/tie), and a heavy rocket

Re: Acryptozoo's Yavin Mappack

Posted: Sun Sep 11, 2011 6:38 pm
by DarthEste01
it's a master piece,you should have created BFII space maps! :bowdown:

Re: Acryptozoo's Yavin Mappack

Posted: Sun Sep 11, 2011 8:55 pm
by Nova Hawk
Wow, I just really don't what to say dude. You continue to astound me with all the amount of detail that you have put into create this wonderful map pack. You get an A+ from me!

Re: Acryptozoo's Yavin Mappack

Posted: Mon Sep 12, 2011 1:59 pm
by AcaelusThorne
Feel like seeing this:
Hidden/Spoiler:
Image
in action :P
Obviously at the rear of the guy I am hunting :mrgreen:
nice work

Re: Acryptozoo's Yavin Mappack

Posted: Tue Sep 13, 2011 6:57 pm
by acryptozoo
AcaelusThorne wrote:Feel like seeing this:
Hidden/Spoiler:
Image
in action :P
Obviously at the rear of the guy I am hunting :mrgreen:
nice work
thanks, i will get it ingame when i finish my other models :D
quasar finally has fighters in it
Hidden/Spoiler:
Image
and im currently working on the sides and getting the ships to fire at each other (they apparently dont want to :( )
sides layout
Hidden/Spoiler:
Alliance:

-xwing:
laser cannon (red) (inf)
proton torpedos (20) (pink/new model)

-ywing:
laser cannon (green) (inf)
proton bomb: (inf) (new model) (purpule)
sec2:
anti aircraft laser

-awing:
laser cannon (red) (inf)
missles rapid (40) new model?

-bwing:
laser cannon (red) (inf)
proton torpedo
autoblaster?

-kwing: S
laser cannon
missile single (new model) heavy
sec2:
proton bomb
sec3:
turbolaser
sec4: turbolaser

-z95:
laser cannon (red) (inf)

-builder shuttle:
space fuison cutter (new model)




Imperial:


-tie fighter:
laser cannon (green) (inf)

-tie bomber:
laser cannon (green) (inf)
proton bomb (inf) (new model) (purple)
sec 2:
missile launcher (40) (new model)

- tie interceptor:
laser cannon (green) (inf)
missiles rapid

-tie defender:
laser cannon (green) (inf)
missiles single

-imperial shuttle: S
laser cannon (green) (inf)
missles:
sec2: laser cannon
sec3: passanger
sec4: homing missile


- tie light duty:
laser cannon (green) (inf)

- builder shuttle:
space fuison cutter (new model)

Civilians:
secret for now :D

Re: Acryptozoo's Yavin Mappack

Posted: Tue Sep 13, 2011 8:19 pm
by Nova Hawk
This map pack deserves a medal! 8) :thumbs:

Re: Acryptozoo's Yavin Mappack

Posted: Sat Sep 17, 2011 7:29 pm
by acryptozoo
Nova Hawk wrote:This map pack deserves a medal! 8) :thumbs:
Thanks :D

UPDATE!
the beta is very close, i promise :oops: all i need to do is finish up planning and add hindnodes for 2 more maps, and finish the sides for the space map. then its done :D

as for pictures, i added bridges to River they wil/ along with the island be hotly contested :runaway:
Hidden/Spoiler:
ImageImage

Re: Acryptozoo's Yavin Mappack

Posted: Sat Sep 17, 2011 8:00 pm
by yuke5
acryptozoo wrote:
Nova Hawk wrote:This map pack deserves a medal! 8) :thumbs:
Thanks :D

UPDATE!
the beta is very close, i promise :oops: all i need to do is finish up planning and add hindnodes for 2 more maps, and finish the sides for the space map. then its done :D

as for pictures, i added bridges to River they wil/ along with the island be hotly contested :runaway:
Hidden/Spoiler:
ImageImage
:shock: That looks amazing! That is some really excellent ambiance you've created. You might want to add compatibility with some fantastic side modes to go with these fantastic maps though. Besides that, everything is absolutely perfect!

Re: Acryptozoo's Yavin Mappack

Posted: Wed Sep 21, 2011 12:33 pm
by TheSelfDestroyer
this mappack looks really great! i love it!

Re: Acryptozoo's Yavin Mappack

Posted: Thu Sep 22, 2011 1:45 am
by Nova Hawk
You really are going all out on this, aren't you?