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LOOK WHAT I DID!!
Posted: Sun Aug 28, 2005 4:40 pm
by PR-0927
Yeah, I fixed the AAT up for Kashyyyk: Shores (Version 3.0). It now shoots missiles properly from the holes without crashing, and has four slots for soldiers! Every weapon is how it should be. I even have the anti-personnel laser cannons!
Here's a picture of it:
No secret stuff is in that picture either!
- Majin Revan
Posted: Sun Aug 28, 2005 4:43 pm
by JabbaLovesLava
OMFG!! awsome job Najin
PS: Najion is you nickname

Posted: Sun Aug 28, 2005 4:45 pm
by PR-0927
GAH, I'm Majin!!
- Majin Revan
Posted: Sun Aug 28, 2005 4:50 pm
by -_-
isn't the aat odf with missiles on fred's site?
Posted: Sun Aug 28, 2005 4:55 pm
by PR-0927
It is. That is how I fixed it. But, now my AAT has four slots too, as it should.
- Majin Revan
Posted: Sun Aug 28, 2005 4:57 pm
by -_-
cool! Now we can rack up more kills blowing up an aat

Posted: Sun Aug 28, 2005 5:31 pm
by Lord-Bandu
nice job Na... Majin
any sound editing on it?
Posted: Sun Aug 28, 2005 5:38 pm
by PR-0927
Yep, the sounds have been correct.
- Majin Revan
Posted: Sun Aug 28, 2005 6:53 pm
by 00M-8.5
(00M-9 hijacking 00M-8.5's compy)
WOOT!
AAT = awsome
~00M-9
Posted: Sun Aug 28, 2005 10:39 pm
by geoman777
good job majin- cant wait to play your map
Posted: Mon Aug 29, 2005 2:24 am
by maxloef
I made something similar in my test map lool culd us end me ur odf so can have a lk inside please i jsut wanna find out some crap bout the AAT
Posted: Mon Aug 29, 2005 4:01 am
by maxloef
I got an AAt fireing missles and i cant get them to fire from he holes

!
Posted: Mon Aug 29, 2005 5:01 am
by Fitchy
looks awsome
Well done
Posted: Mon Aug 29, 2005 10:07 am
by Delta_57_Dash
hey majin, don't know if this is possible but.... there are 6 handholds on the sides of the AAT don't know if it is possible to add 6 more slots on those handholds that can use there weapons.
Posted: Mon Aug 29, 2005 12:32 pm
by deathmaster
when is it avalible for download?
Posted: Mon Aug 29, 2005 3:44 pm
by PR-0927
Sweet! Psych0fred, you rock!
BTW- Are the vehicles going to all be correct this time around? I mean weapons, passengers, etc. for SWBF 2?
My map won't be released until Qdin finishes his secret project for my map.
- Majin Revan
Posted: Mon Aug 29, 2005 4:10 pm
by Delta_57_Dash
lol... the gunship would pwn anything that moved...
Posted: Mon Aug 29, 2005 4:25 pm
by PR-0927
It'd own. I dunno, I feel that correctness is funner than anything. I'd prefer for the units, weapons, vehicles, and their names to all be correct and official looking, as if it was real life. That's why I try to make my maps as close to that as I can.
I'm a realism geek and proud of it.
- Majin Revan
Posted: Mon Aug 29, 2005 4:53 pm
by 00M-8.5
Thats sweet I have got to play that map!!!!!!!!!!!!!!!!!!!
~OOM-8.5