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Posted: Mon Oct 02, 2006 7:47 pm
by Epena
Huh. The only vehicle I recognize is the Scarab thing, but even then it was "...what is that thing?!" at first because back when Star Wars Starfighter worked textures only showed up on ships from like 2 klicks away.
...Looking very nice!
Posted: Mon Oct 02, 2006 8:58 pm
by Alpha
I've got to move around a trench and its AI barriers and then color the terrain to match the trenchs and localize and then it should be ready for a public beta.

Posted: Mon Oct 02, 2006 11:20 pm
by wookieman
great shot i hope this comes out VERY soon. looks realy fun.

Posted: Tue Oct 03, 2006 9:12 am
by RevanSithLord
He just said it would come OUT very soon. All's he has to do is match trenches and localize and then it's public beta time.

Posted: Fri Oct 06, 2006 6:40 pm
by Hawksolo
Incredible job! I would love to Beta Test if your interested.
Posted: Fri Oct 06, 2006 7:18 pm
by Bac-Talan
It's a public beta Hawksolo, so anyone can test it!
This looks like a fun map; I love your vehicle's.
The terrain doesn't really look that good though: too white and pixelly me's thinks.
And I'd reskin some of the stuff (if you can, I know you're using the vehicles from the conversion pack...you are righ?) to make it look like it's been in the snow.
Other than that, looking good!
Posted: Sat Oct 07, 2006 12:01 pm
by Alpha
I can't reskin, I'd like to though. I wanted this map to kind of promote the conversion pack usability.

Posted: Sat Oct 07, 2006 2:51 pm
by Hawksolo
Bac-Talan wrote:It's a public beta Hawksolo, so anyone can test it!
This looks like a fun map; I love your vehicle's.
The terrain doesn't really look that good though: too white and pixelly me's thinks.
And I'd reskin some of the stuff (if you can, I know you're using the vehicles from the conversion pack...you are righ?) to make it look like it's been in the snow.
Other than that, looking good!
Ooo. Thank you for letting me know that.
