Multiple questions..

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Astute
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Multiple questions..

Post by Astute »

I'm working on a map in my spare time, but the effect i'm trying to create just doesn't come out right. Here are my questions if any of you have messed with this

-Make fish fly, like register as birds but still do their fish-like animations.

-- Fishies
SetNumFishTypes(1);
SetFishType(0,0.8,"fish");

I'm having no luck

I've Created a unit with a jetpack, how do i apply my own jet effect though, or where do i place the .fx file.
Last edited by Astute on Thu Jan 12, 2006 6:44 pm, edited 1 time in total.
sef0907

RE: Multiple questions..

Post by sef0907 »

Question about your questions, are you making an underwater, map? You culd try to replace the birds msh and animations with the fishes, but it may be the birds animation to fly around.
Astute
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RE: Multiple questions..

Post by Astute »

Hmm, nope, it just shows up as textureless birds. Well, i guess i could do without them.
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Re: Multiple questions..

Post by -_- »

Astute wrote: I've Created a unit with a jetpack, how do i apply my own jet effect though, or where do i place the .fx file.
Unit ODF, and you'd have to create an Effects folder in the SIDE it's in.
Astute
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RE: Re: Multiple questions..

Post by Astute »

Thanks, that really cleared up my problem.

Oh and yes, Sef0907, i am making an underwater map :)
sef0907

RE: Re: Multiple questions..

Post by sef0907 »

Sweeeeeeeeeeet, I can't believe nobody has ever thought of that before.
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RE: Re: Multiple questions..

Post by Leviathan »

Astute, have you ever looked at "Kashyyyk : Docks" map's *.REQ file ? Indeed, it contains lines you must add to your current map's, in order to get textured birdies / fishies... Also, do not forget to look for files whose names contain terms like "fish" or "bird" in Kashyyyk's assets, and copy them in your project's right folders...
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Teancum
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RE: Re: Multiple questions..

Post by Teancum »

I'm guessing you can only have fish when you actually have underwater, too.
Astute
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RE: Re: Multiple questions..

Post by Astute »

Hmm, yeah it seems you need to be underwater for that. Oh well, the water is deep enough that i doubt you would find many fish.
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RE: Re: Multiple questions..

Post by Leviathan »

Astute, have you ever thought using re-scaled fishes in your map ? :|
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RE: Re: Multiple questions..

Post by Astute »

Hmm, i've decided to exclude fish, partly because its distracting in such darkness. I think that all of my technical questions have been answered, all i have to do is add the extras and refine the gameplay.
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