Animation problem [Solved]
Posted: Fri Jul 10, 2009 2:45 pm
I tried adding the knife from BFX and i got this error and a CTD. Anyone know what to do?
Message Severity: 3
.\Source\DisplaySoldier.cpp(349)
DisplaySoldier 'rep_inf_ep3_rifleman' failed to find animmap human_
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file does not exist
Message Severity: 3
.\Source\DisplaySoldier.cpp(349)
DisplaySoldier 'rep_inf_ep3_rifleman' failed to find animmap human_
here's the unit's .odf
[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
WEAPONSECTION = 1
WeaponName = "com_weap_Melee_Attack"
WeaponAmmo = 0
WEAPONSECTION = 2
WeaponName = "rep_weap_inf_pistol"
WeaponAmmo = 0
here are the weapons .odf too
I have the .ord and ord_high both in the same directory also there was no mention of animation anywhere
EDIT: sorry for the double post but this can be locked the weapon had to be on weapon channel1 instead of the primary weapon
Message Severity: 3
.\Source\DisplaySoldier.cpp(349)
DisplaySoldier 'rep_inf_ep3_rifleman' failed to find animmap human_
ifs_sideselect_fnEnter(): Map does not support custom era teams
ifs_sideselect_fnEnter(): The award settings file does not exist
Message Severity: 3
.\Source\DisplaySoldier.cpp(349)
DisplaySoldier 'rep_inf_ep3_rifleman' failed to find animmap human_
here's the unit's .odf
[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
WEAPONSECTION = 1
WeaponName = "com_weap_Melee_Attack"
WeaponAmmo = 0
WEAPONSECTION = 2
WeaponName = "rep_weap_inf_pistol"
WeaponAmmo = 0
here are the weapons .odf too
Hidden/Spoiler:
EDIT: sorry for the double post but this can be locked the weapon had to be on weapon channel1 instead of the primary weapon