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Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Wed Apr 06, 2011 8:51 am
by Anakin
Great to all of you

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Wed Apr 06, 2011 12:11 pm
by Lephenix
@Andeweget : It is just really impressive :thumbs: .
@Manderek : Looks nice :P .
@Labj and THEWULFMAN : Don't worry , i believe you :wink: .

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Wed Apr 06, 2011 4:08 pm
by Cerfon Rournes
Wow. Great models everyone. 8)

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Wed Apr 06, 2011 10:05 pm
by Labj
I merged the feluciatrooper helmet into the ep3 skin, this is the UV:
Hidden/Spoiler:
Image
There are some free spaces between the Uvs on the helmet, but i tried conecting all those UVs, but it gets too stretched.

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 12:35 pm
by Anakin
can you maybe show pics of the skin??



here my Tie Vulture
Hidden/Spoiler:
Image

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 12:42 pm
by Slime615
oooooh! Awesome

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 12:53 pm
by naru1305
nice work :thumbs: and this is your first model, right?

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 12:55 pm
by Anakin
thx

yeah it's my first model

you can see it full textured in my project folder :wink:

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 10:33 pm
by Labj
Did this from a stormtrooper helmet, EOD:
Hidden/Spoiler:
Image
UVs are perfect, i am just working on the skin... i have a couple things to fix on the shape...

Ref:
Hidden/Spoiler:
Image
Credits:
Deviss

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 10:55 pm
by FragMe!
That is one mighty fine looking helmet there, good work.

Here is the final pre-release video of the ATPT. Put an orange light into the world to accentuate the model. If you look at the shadow in the first part of the video you can see the front turret guns move.
Image

Also is a jpg of the texture I created from scratch. While it is okay I think it shows I am more of a modeller than an artist. Thank goodness for ambient occlusion.
Hidden/Spoiler:
Image

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 10:56 pm
by Labj
Thanks, and that AT-TP is very good too :thumbs:

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Thu Apr 07, 2011 11:35 pm
by Firefang
Looks amazing Fragme!
And nice work labj :D

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 5:35 am
by Snork
That is way rad! Also, your testmap looks really fun :P

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 6:13 am
by Anakin
Labj wrote:Did this from a stormtrooper helmet, EOD:
Hidden/Spoiler:
Image
UVs are perfect, i am just working on the skin... i have a couple things to fix on the shape...

Ref:
Hidden/Spoiler:
Image
Credits:
Deviss

the chin is smaller on the ref.

the rest looks great

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 9:21 am
by DarthD.U.C.K.
the at-pt is awesome! did you also bake a normalmap from the highrez?

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 9:49 am
by THEWULFMAN
FragMe! wrote:That is one mighty fine looking helmet there, good work.

Here is the final pre-release video of the ATPT. Put an orange light into the world to accentuate the model. If you look at the shadow in the first part of the video you can see the front turret guns move.
Image

Also is a jpg of the texture I created from scratch. While it is okay I think it shows I am more of a modeller than an artist. Thank goodness for ambient occlusion.
Hidden/Spoiler:
Image

My heart stopped.

My ONLY complaint is I wish the walkers body shifted a little every step, like a gait of a bird, ie Chicken. :lol:

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 10:13 am
by FragMe!
@DarthD.U.C.K. yes did do a normal map for it as well, little secret, used in one of the layers on the texture to add definition. Why do you ask, I ask :)

@ the body does shift, it can't shift the same as a bird because mechanically (and animation correction for the step, it is a long and sad story that I won't get into) it obviously doesn't have the same flexibility that an organic does. It is just the same as having the foot really hitting the ground hard, it may look great but if you can precisely control the step you wouldn't want to add the mechanical stress to your machine. Yes my engineering background is rearing it's ugly head again.
There is also the need to over exagerate in a video game to make things look better but I am pretty happy with the animation over all.

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 10:23 am
by DarthD.U.C.K.
because i wondered if you planned to apply a normal- and maybe specmap to it ingame, then it would look even better ig uess :)

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 1:54 pm
by naru1305
@ Labj: awesome, i like it :thumbs:
@ FragMe: i can only describe in smilies :shock: :eek: :faint: :bowdown:
in words: this is absolutly awesome, i like it so much!
do you plan to release it?

Limit 3 smilies per post -Staff

Re: SWBF Series Model Showcase Thread 5th Edition

Posted: Fri Apr 08, 2011 2:06 pm
by MandeRek
naru1305 wrote:do you plan to release it?
Why do you think he called it a pre-release video? :)