Help!!!

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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jedimodder

Help!!!

Post by jedimodder »

i created an map called Urdur Hakon and URD1 went into zeroeditor added colour and i saved in BFBuilder, dateURD1, worlds, URD1, world1 :lol: i thought it would work , cleaned and munged. then exited all my programs,
i went to BFBuilder, Add on and copied URD1 and pasted it in my battlefront add on folder, i played it and its the geonosis sky and black ground, no colour ,
what am i doing wrong?
OOM-9

Post by OOM-9 »

I don't even know what color adding does...

but color isn't texture you know...

go into your Geanocise folder in the shipped assets.... and open up it's world folder... browse the TGAs in there till you find nice dirt/ground texture and copy it...

place it into YOUR map's world folder and rename it to floor.tga

then open zero edit, select textures, and in the bottom left there is a empty field... type in floor.tga and press enter... this sets your texture #1 to your floor texture.... then just paint your textures :)

Image

there... :)
jedimodder

Post by jedimodder »

cool
thz
jedimodder

Post by jedimodder »

soz for the dobule post, but i will soon release this map, its called Urdur Hakon for saturns tutorial, but i've experimeted with diffrent texturesm, enjoy
OOM-9

Post by OOM-9 »

cool

and no problem :)
jedimodder

Post by jedimodder »

little prob, my lvl won't star,
i've add abit more terrain and creted water with custome textures, and added other textures and now it say
"battlefont.exe has problem " but it is only with that level.
OOM-9

Post by OOM-9 »

O.o
jedimodder

Post by jedimodder »

i've fixed it and i'm gonna release this beta, there are lots wrong but i cannot edit it, the version i saved on BFBuilder is 1 with no cp's so i had to go in my recycling bin to find the last working one, so how do u place commande posts and i'll get to work on the updated version
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