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Make REP Venator a prop?

Posted: Wed Aug 10, 2016 5:30 am
by SkinnyODST
I wish to know if it`s possible to make the Republic Venator and smaller Assault Frigate thing from the space maps a prop. I`ve done it with the LAAT Gunship, ARCwing and Vwing and tried the same thing with the assualt frigate and it didn`t work. Is it possible?

Thanks.

Re: Make REP Venator a prop?

Posted: Wed Aug 10, 2016 6:15 am
by thelegend
They are props already. Well they can be destroyed still but they can be placed like any other object. You can remove everything except for the two line sinside these [] brackets, both GeometryNames and change ClassLabel from destructablebuilding into prop, inside your odf.
Make it look like this:
Hidden/Spoiler:
[code][GameObjectClass]

ClassLabel = "prop"
GeometryName = "Vematorpart01Example.msh"

[Properties]

GeometryName = "Vematorpart01Example"

FoleyFXGroup = "metal_foley"[/code]
VenatorPart01Example is an example placeholder since this vessel is split up into a few parts.

Re: Make REP Venator a prop?

Posted: Fri Aug 12, 2016 2:58 am
by SkinnyODST
Thanks but ahhh, where exactly do I find the Venator? And I tried this with the Assault frigate and I couldn`t place it as it didn`t show up when I click on the odf in ZE

Re: Make REP Venator a prop?

Posted: Fri Aug 12, 2016 1:38 pm
by Oceans14
It's in space_template\Worlds\@#$\msh