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Bornesia: Kastarian Docks
Posted: Fri Jun 17, 2011 6:07 pm
by 1FGR1NightGhost
This is a continuation of one of the maps found in my map pack, Bornesia. The layout is pretty much as it sounds, a favela-type city resting on a shallow bay in a tropical jungle world..
Layout will be great for RPGs, will post more as i continue further...
Re: Bornesia: Kastarian Docks
Posted: Fri Jun 17, 2011 6:32 pm
by AQT
Please keep in mind that you must still abide by the
WIP Rules or else this thread will be locked in three days.
Re: Bornesia: Kastarian Docks
Posted: Fri Jun 17, 2011 11:00 pm
by 1FGR1NightGhost
Images fixed, you must paste the image URL and NOT the page URL between the [img] tags -Staff
Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 4:02 am
by [Padawan]Helkaan
I liked your first Bornesia map, I hope this one will be as good as the previous map.

Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 5:51 am
by DarthD.U.C.K.
in my opinion the blue fog doesnt fit to the black skydome. you hould also add lighting with shadows to improve the overal look.
Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 10:09 am
by Eaol
A black fog would be interesting.
Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 4:07 pm
by CressAlbane
I don't get a matching feel with the fog and the sky colours. Try making the fog less saturated or changing the colour.
Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 5:18 pm
by 1FGR1NightGhost
Ok, i was actualy working on the fog when yall posted about it lol...
The textures arent finished yet, im just using the defualt ground so i can see objects better.
I will be posting a layout diagram of the bar/cantina next, along with CW images and fixed fog...
So what do you think of the reef?
Re: Bornesia: Kastarian Docks
Posted: Sat Jun 18, 2011 8:17 pm
by CressAlbane
When you say "Layout will be great for RPGs," do you mean that you are scripting an RPG mode?
Re: Bornesia: Kastarian Docks
Posted: Sun Jun 19, 2011 1:37 pm
by DarthD.U.C.K.
i rathert think he means that the layout may also have some areas that dont are an important part of the gameplay but can be used for rpgs.
Re: Bornesia: Kastarian Docks
Posted: Mon Jun 20, 2011 1:05 pm
by 1FGR1NightGhost
CressAlbane wrote:When you say "Layout will be great for RPGs," do you mean that you are scripting an RPG mode?
Yah, sorta....
I will have an assault-ish mode that features Native Bornesians, Mandolorians, IG-Mercenary droids, and some random civilian units, (along with some CW-GCW basic units) But what i meant is there are alot of "houses" and "shops" along with a cantina-type dealio...
and here is a beta of the new fog-
fog is more transparent, and closer to a blackish green color...
Re: Bornesia: Kastarian Docks
Posted: Thu Jun 23, 2011 2:05 pm
by Anakin
great work man
