How to add Commander Cody [Solved]
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Firenic
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How to add Commander Cody [Solved]
I'm doing a map, but i don't know how to add this soldier. have created the Side folder and everything that says in the faq of the sith, but it crashes when map load finishes
Any help? Is the QDinn's one
Any help? Is the QDinn's one
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Death_Commando
Re: How to add Commander Cody
Did you add him to the lua? :vader2:
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Firenic
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Re: How to add Commander Cody
Yes i added that Readdatafile dc: ...
and all these things
and all these things
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Death_Commando
Re: How to add Commander Cody
Have you added him to your full republic side?
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Caleb1117
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Re: How to add Commander Cody
He doesn't have to be in the full republic side...
Does he have a req? and does the side have one?
Does he have a req? and does the side have one?
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Firenic
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Re: How to add Commander Cody
It has a side folder with a req, a req for the soldier, the odf's, the msh's...
Can you tell me how to do it?
Can you tell me how to do it?
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EGG_GUTS
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Re: How to add Commander Cody
Here's a tut Phazon made for me a while back.
Make sure that the model has req,msh,odf,side req, and the rest of the stuff.
Pha was the side he had so just replace pha with the Cody side.- Place the pha folder into data_***\Sides (*** is the 3-letter world name)
- Go to data_***\_BUILD\Sides
- Create a pha folder
- Copy the munge and clean from any other side and place them in pha (in _BUILD!)
- Now open up that LUA of yours and add this
Code: Select all
ReadDataFile("dc:SIDE\\pha.lvl", "pha_inf_elite")
- Now go to SetupTeams and add this below the SetHeroClass part:
Code: Select all
AddUnitClass(REP, "pha_inf_elite",1, 4)
- Then go munge with the Common box checked and pha selected in the drop down box
And it should appear ingame!
Make sure that the model has req,msh,odf,side req, and the rest of the stuff.
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Firenic
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Re: How to add Commander Cody
It appears a window saying: FATAL
couldn't read ***c_con
PD: It looks that now there's an umbrella mode xD
couldn't read ***c_con
PD: It looks that now there's an umbrella mode xD
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Caleb1117
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Re: How to add Commander Cody
Could you post an error log?
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Firenic
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Re: How to add Commander Cody
Hidden/Spoiler:
- Frisbeetarian
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Re: How to add Commander Cody
The "expecting bracket" issue most likely means there is an error in the req.
Last edited by Frisbeetarian on Wed Oct 17, 2007 9:24 pm, edited 1 time in total.
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Aman/Pinguin
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Re: How to add Commander Cody
First look if there is something wrong in the req.Frisbeetarian wrote:The "expecting bracket issue most likely means there is an error in the req.
If it isn't, just clean your project...because this error comes sometimes too when you changed some things and the munge can't munge it correct
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Firenic
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Re: How to add Commander Cody
fst(custom side) req:
Here the fst(custom side folder) req folder, req file (the commander cody one)
And here, my LUA
Any help, welcome
*Now it is like this
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
*Now it is like this
Last edited by Firenic on Wed Oct 17, 2007 5:17 pm, edited 1 time in total.
- Teancum
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Re: How to add Commander Cody
AddUnitClass = (REP, "fst_ep3cmd_cody",1, 0)
should be
AddUnitClass(REP, "fst_ep3cmd_cody",1, 0)
should be
AddUnitClass(REP, "fst_ep3cmd_cody",1, 0)
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Firenic
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Re: How to add Commander Cody
Well, that worked a bit, we are advancing. Last time, it crashed the game before starting to load. This time, it sent me to windows when there were just two "balls" left to charge.
By the way, Thanks
By the way, Thanks
- Frisbeetarian
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Re: How to add Commander Cody
Could you post the new error log?
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Firenic
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Re: How to add Commander Cody
Hidden/Spoiler:
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Caleb1117
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Re: How to add Commander Cody
Thats the munge log, All I can tell from that is, that your are munging sound, and you probably don't need to.
I we mean the BF2_modtools.exe log
In the BF2_modtools folder, there is a file called BF2_modtools.exe. Copy it and paste it into your LucasArts\Star Wars Battlefront II\GameData folder. Double-click it to run it, and play your map until it crashes. There should now be a file in LucasArts\Star Wars Battlefront II\GameData called BFront2.log. Copy its contents and post it here.
I we mean the BF2_modtools.exe log
In the BF2_modtools folder, there is a file called BF2_modtools.exe. Copy it and paste it into your LucasArts\Star Wars Battlefront II\GameData folder. Double-click it to run it, and play your map until it crashes. There should now be a file in LucasArts\Star Wars Battlefront II\GameData called BFront2.log. Copy its contents and post it here.
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Re: How to add Commander Cody
Sorry, that is what I meant, I should have been more specific.
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Firenic
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Re: How to add Commander Cody
The thing is... That i can't use that. I have an orignal game, but i can't.
So i'm going to upload it to filefront.-8the data_** files
So i'm going to upload it to filefront.-8the data_** files
