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What the heck is going on?

Posted: Thu Sep 21, 2006 9:20 pm
by rcduggan

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub162]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub157]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.48] in node [Hub143]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]
I get these messages and tons more in my errorlog. What does it mean.

Also, what is the name of the LUa that lists the hubs and connections?

teh first questiuon answered first preferably

RE: WHAT THE HECK IS GOING ON?

Posted: Thu Sep 21, 2006 9:30 pm
by yankeefan05
Dont post in all caps. Read the following link.

http://www.gametoast.com/index.php?name ... forum&f=40

RE: WHAT THE HECK IS GOING ON?

Posted: Thu Sep 21, 2006 9:30 pm
by arty
I would definintly not post in all caps if I were you, because I don't wan't you to to get a warning. I want to play your map!

EDIT: Dang, MC beat me to it. At exavtly the same time lol.

RE: WHAT THE HECK IS GOING ON?

Posted: Thu Sep 21, 2006 9:33 pm
by rcduggan
sorry about the all caps. its just really making me mad. And I can't release the final version until I fix these massive AI problems. But you can download the beta if you want (see Maps in progress, WIP: Sulp Niar: Arctic Fortress)

Anyway, anybody know how to fix this? or the name of the LUA?

RE: WHAT THE HECK IS GOING ON?

Posted: Thu Sep 21, 2006 10:20 pm
by Teancum
Clean and Munge.

RE: WHAT THE HECK IS GOING ON?

Posted: Fri Sep 22, 2006 5:59 pm
by rcduggan
still get the message. anybody know how to fix it?

RE: WHAT THE HECK IS GOING ON?

Posted: Sat Sep 23, 2006 11:01 am
by rcduggan
it didn't work. but also, when I made the radiuses of the nodes all 60+, the messages went away but the AI ran away towards the edge of the map.

RE: WHAT THE HECK IS GOING ON?

Posted: Fri Sep 29, 2006 9:15 am
by rcduggan
so what should I do, make the hubs bigger?

RE: WHAT THE HECK IS GOING ON?

Posted: Sun Oct 01, 2006 12:03 pm
by rcduggan
anybody? psych0fred is that what I should do (my last post)?

RE: WHAT THE HECK IS GOING ON?

Posted: Sun Oct 01, 2006 12:21 pm
by Rekubot
Yes, make the hubs bigger.

RE: WHAT THE HECK IS GOING ON?

Posted: Sun Oct 01, 2006 4:17 pm
by rcduggan
okay, thanks. does it matter how much?

RE: WHAT THE HECK IS GOING ON?

Posted: Sun Oct 01, 2006 4:53 pm
by Hebes24
Make it about 10 or so, that should make it accomodate most soldiers.

RE: WHAT THE HECK IS GOING ON?

Posted: Sun Oct 01, 2006 5:20 pm
by rcduggan
that didn't work, I still get the messages