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Re: <The Battlefront Project>

Posted: Tue Feb 19, 2008 6:54 am
by XxDepredationxX
The rocket/nade launcher under the gun barrel is very interesting, but I think the barrel is a little large and it reminds me of CoD4 :P

Re: <The Battlefront Project>

Posted: Tue Feb 19, 2008 9:49 am
by shockwave88
EDIT: Since i found out you can force 1st person in vehicles, what ones should have it? Just remember its forced so you cant change it back to 3rd.
What kind of vehicles? Starfighters or land vehicles?
If it is land vehicles it would be pretty neat to see a first-person perspective of driving them. :thumbs:

Re: <The Battlefront Project>

Posted: Tue Feb 19, 2008 10:45 pm
by Achronos-117
That looks alot like a shotgun

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 2:45 am
by Syth
Some updates

I changed the T-21 to be like the chaingun with more powerful ammo but overheats faster and has lower fire rate.
Timebomb can be "charged" to decrease the timer
Im useing the JKA imp guard from z13 now

Image
As ya can see the speedy bike in 1st person is way better

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 8:42 am
by JPI Dictator4life
Awesome. I love it.

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 11:09 am
by Achronos-117
How powerful are the laser cannons now? The turret emplacements were pretty weak considering its size. Although, I think the speeder bike's laser shouldn't as powerful as a turret's. Oh yeah, do the ewoks have any melee weapons? they cant hit a thing with their spears making em pretty useless.

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 4:05 pm
by shockwave88
do you think you can have a mode where the vehicles are 1st person and one were they are 3rd? i think that would satisfy the people who want to see 1st person vehicles and the people who dont

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 4:33 pm
by JPI Dictator4life
Hey, yea...first person vehicles. If you can do it with a speeder, cant you do it with other ground vehicles?

Re: <The Battlefront Project>

Posted: Fri Feb 29, 2008 7:15 pm
by Syth
Achronos-117 wrote:How powerful are the laser cannons now? The turret emplacements were pretty weak considering its size. Although, I think the speeder bike's laser shouldn't as powerful as a turret's. Oh yeah, do the ewoks have any melee weapons? they cant hit a thing with their spears making em pretty useless.
They are more powerfull. I tried modding ewoks a while ago but there was problems with the side.
I dont know about alternate modes. Thered have to be a whole seperate script for vehicles to have both, since pandemic took out the line enabling you to assign a button for 1st/3rd in vehicles. I will add 1st to scout vehicles and maybe the command vehicles though.

Re: <The Battlefront Project>

Posted: Sat Mar 01, 2008 8:42 pm
by =AOX=Durge
Sorry for asking but do you have any idea when this will be released?

Re: <The Battlefront Project>

Posted: Sat Mar 01, 2008 8:45 pm
by JPI Dictator4life
Yea, and maybe a few screens just to show what you've done? This could be better than BFX, if you get all the sides right.

Re: <The Battlefront Project>

Posted: Sat Mar 01, 2008 8:53 pm
by =AOX=Durge
I think that this *will* be better than BFX.
Again, any release date?

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 11:01 am
by Achronos-117
Come on guys, you should know better than to ask, anyway, its not getting released yet because new ideas for it keep popping up

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 3:08 pm
by =AOX=Durge
If new ideas keep coming- this will never be finished, new ideas pop up every day. I'm just quite anxious because- it's been a year, almost.

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 3:27 pm
by Syth
Well i honestly plan/hope for release some time this summer

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 3:28 pm
by JPI Dictator4life
Aw. Could you show a % of how much its done?

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 5:42 pm
by =AOX=Durge
This..summer..*faints*
Well at least ther's something to look forward to.

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 8:38 pm
by ARC_Trooper_phi658
it ain't that far away. I can wait until then.

Re: <The Battlefront Project>

Posted: Sun Mar 02, 2008 8:59 pm
by Teancum
Map Grader, I'm not gonna tell you again, stop spamming.

Re: <The Battlefront Project>

Posted: Sat Mar 08, 2008 8:25 pm
by Achronos-117
Teancum wrote:Map Grader, I'm not gonna tell you again, stop spamming.
Not really spamming, I'd say its just plain rude