Firing Points
Posted: Tue Aug 12, 2008 7:58 pm
I'm making an armedbuilding (specifically a static turret with no moving parts) and I need to arrange the firing points, the aimers, the hierarchy, etc.
I've talked to several people but they seem to not entirely know, or they're no clear, or the answers are inconsistent etc.
Where I am at: I have appropriate nulls facing the right direction on the tip of each barrel of the turret. So now I need to know what do with the hierarchy, aimers, and other stuff to get the gun firing.
I've talked to several people but they seem to not entirely know, or they're no clear, or the answers are inconsistent etc.
Where I am at: I have appropriate nulls facing the right direction on the tip of each barrel of the turret. So now I need to know what do with the hierarchy, aimers, and other stuff to get the gun firing.