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RELEASED!! ROGUE CLONES: FIRST ASSAULT Version 1.7 is out!!!

Posted: Sun Aug 14, 2005 8:24 pm
by Delta_57_Dash
Ok, skin fixed, here's the new file: http://www.savefile.com/files/1315300

Enjoy!!!

RE: RELEASED!! ROGUE CLONES: FIRST ASSAULT Version 1.7 is ou

Posted: Sun Aug 14, 2005 8:27 pm
by Grievous
Great! *Downloads*

Posted: Sun Aug 14, 2005 9:00 pm
by -_-
goood map, but jet trooper has too much fuel (unlimited)

Posted: Sun Aug 14, 2005 9:19 pm
by dipstick555
ok a few suggestions,maybe some tanks
the imperial/republic piolt should have a commando pistol and maybe hold i with 2 hands
the rouge sergent needs a texture
the clones emp lasers are very weird
and maybe u should release a seperate mod that lets u play these chaters in other maps.
i tried to install the side file,it works, but none of the textures work.
also the cis side in the mod should let u play beffed up droids, geo's and the manga gaurds.

Posted: Sun Aug 14, 2005 9:24 pm
by phildo
is the rouge sargent supposed to not be skinned :?

Posted: Sun Aug 14, 2005 9:44 pm
by Delta_57_Dash
wha?

what do you mean by "NOT SKINNED?!"

Posted: Sun Aug 14, 2005 9:46 pm
by -_-
haven't tried messing wif those sides. so dont noe

Posted: Sun Aug 14, 2005 9:47 pm
by -_-
sry for double post, but that problem might happen because shipped maps does not use a dc; in front of sides and it uses the general core lvl.

Posted: Sun Aug 14, 2005 9:47 pm
by Delta_57_Dash
oh crap... nvm, don't download, freaking messed up skin... grr....

Posted: Sun Aug 14, 2005 9:48 pm
by -_-
he's all white because the model is not applying the skin

Posted: Sun Aug 14, 2005 9:50 pm
by EraOfDesann
Diet Dr. Pepper I just missed it... :x

Posted: Sun Aug 14, 2005 10:17 pm
by Delta_57_Dash
Ok, good news, link will be back about 9 a.m. EST... about 11 hours from ow cuz I g2g to sleep sry guys... better than 15 hours tho...

Posted: Sun Aug 14, 2005 10:29 pm
by Delta_57_Dash
Better news! it decided it wanted to work fast so I have the file right here! http://www.savefile.com/files/1315300

Posted: Mon Aug 15, 2005 3:53 am
by CarbineImpulse
goood map, but jet trooper has too much fuel (unlimited)
Yep definately, take off, fly high enough (past the passing ships I think) and there you can hover, sniping away to your hearts content happy in the knowledge you're out of reach of normal weapons. There really does need to be a limit on his fuel.

Posted: Mon Aug 15, 2005 7:02 am
by Delta_57_Dash
ok, ty for telling me... however, there is one weapon that can reach from China to california, and that is the dark trooper's beam cannon... Interestingly enough, It also goes thru water...

I will definately look into that.

Posted: Mon Aug 15, 2005 7:04 am
by CarbineImpulse
through water... hmmm me thinks on the possibilities :D

Posted: Mon Aug 15, 2005 9:16 am
by Gynt_Ryles
Delta, do you realize what you've done with that Dark Trooper? You've opened up the possibility of completely underwater maps! Maybe L-5-R could make weapons like that and give his units oxygen tanks so they can fight under the seas in Mon Calamari.

Posted: Mon Aug 15, 2005 10:08 am
by Delta_57_Dash
It doesn't work underwater, but when it hits the surface it goes thru instead of making a splash...

Posted: Mon Aug 15, 2005 11:08 am
by CarbineImpulse
It must be modable to change the inability to fire underwater.. mustn't it? grenades will go off.. I know, I know different properties and alsorts but it must be possible.

Does the property of the water need changing as opposed to that of the weapons?